Editing (section) Alternate Advancement 0 You are not logged in. == How can I spend my Alternate Advancement points? == You can earn a '''maximum''' of 350 Alternate Advancements Points, if you have the [[Tears of Veeshan]] expansion. Since GU61, from levels 1 through 50, you will be limited to spending 100 AA points total: 50 points each in the Class and Subclass trees. The Shadows Alternate Advancement tab now unlocks at level 50. The Sentinel’s Fate Alternate Advancements now unlock at level 80. The Heroic Alternate Advancement tab now unlocks at level 80. Beginning with level 70, this limit is raised to 200 AA points total: 70 points for the Class and Subclass trees and still 60 points for the Shadows tree. Upon reaching level 81, the cap limits are removed. You can spend up to a maximum of 100 points for the Class and Subclass trees and a maximum of 70 points spent for the Shadows Tree, plus 50 points (for 300 AA total) on the Heroic tree introduced with Destiny of Velious. PvP servers have an additional cap placed on the number of Alternate Advancement points you can assign. Players under level 30 cannot assign more than 1.5 times their adventure level in Alternate Advancement points. For example, at level 22 you can assign no more than 33 (1.5 x 22) Alternate Advancement points. Any additional Alternate Advancement points you may have will be stored until you reach a higher level and are able to assign them. You can spend (assign) points in any tree at any time, but you must follow the tree's progression and restrictions (the Shadows tree has restrictions based upon total number of points spent). For the Class tree, you must spend 4 points in each bubble (except the beginning ability) in order to progress to the next. You can spend a maximum of 10 points in each bubble. When you spend 22 points in any one line, you can apply 2 points to the "final" ability. These abilities are usually very useful, and you get a prefix title along with your ability. After you earn the "final" ability, you can spend up to 10 points on the endline ability which will boost the "final" ability. As for the Subclass trees, each tree is different. As a general rule, you have to spend 5 points in the first horizontal line to be able to spend points in the next horizontal line. Some abilities have only one or two ranks, but require more than one point to raise them. Every 20 points you spend in the first 4 horizontal lines, you are able to spend one point to acquire a end ability. After spending a minimum of 70 points on your Subclass tree, you can add points to the bottom-most line (added with Sentinel's Fate) for subclass-specific upgrades. The Shadows tree is the most straightforward of all the trees. It will have total points spent requirements displayed in red text across each row letting you know how soon that row will become unlocked. You may spend up to five points for each ability in a given row except for the abilities on the far right side of each line. To access those endline abilities, you must spend a minimum of 10 points in the line beforehand. The the first line of the Heroic tree is locked until you have spend 200 points across all other trees. The second line is locked until you spend 10 points in the first line of the Heroic table. The third line is locked until you spend 240 AA across all trees and 20 AA on the heroic table. Lastly, the fourth line is locked until you spend 275 AA across all trees and 30 AA in the Heroic table. 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