Editing (section) Alternate Advancement 0 You are not logged in. ==How do I Earn Alternate Advancement?== You can earn your new powers by completing quests, defeating notorious enemies, acquiring rare treasure, exploring dangerous places, and by earning adventure experience once you have reached the maximum level for expansions that you have. These accomplishments earn points that allow you to choose new powers and specialties to set your character apart from the crowd. '''You earn Alternate Advancement by:''' * Up to 280 AAs will be granted as part of leveling up. (''since [https://forums.daybreakgames.com/eq2/index.php?threads/update-notes-thursday-december-18-2014.555292/ Thursday, December 18, 2014]'') **Every level after 10 until level 90 characters will receive 3 AA points. **Every 5th level characters will receive an additional 2 AA points, for a total of 5. (applies at level 10 as well) **Once a player reaches 280 AAs, all AA grants will cease. If characters are not at 2 80 AA points upon reaching level 90, they will receive additional points to reach 280. *Completing quests (See [[Soloing Timeline]]) that are rated for level 10 or higher. **Repeatable quests generally give AA on the first completion only. **Some quests do not award Alternate Advancement. **To maximize Alternate Advancement gain, only complete quests that are the same level, or lower, as your character. ***Completing a quest a lot higher in level than your character level (red con) will result in '''''less''''' Alternate Advancement gain. ***Out-leveled (grey) quests give the same Alternate Advancement as even level quests. *Defeating special enemies, such as named bosses, for the first time - if they con green or higher. See [[:Category:Monsters that award AA|Monsters that award AA]]. **If the special monster is gray to you, then you can [[Mentoring|mentor]] a low level friend to make it green, so as to earn Alternate Advancement from it. *Looting rare treasures (this includes status items and the various ancient treasure vendor items). See [[:Category:Items that award AA|Items that award AA]] *Exploring the world, finding landmarks and generally clearing the fog of war from the map. See [[:Category:Discovery Locations|Discovery Locations]]. *Completing [[:Category:Collection Quests|collection quests]] **All collection quests reward Alternate Advancement experience. However if you complete a collection quest before reaching level 10, you will not be awarded AA exp. *Moving the AA slider to convert some combat XP into additional AA XP. ''If you have purchased the current expansion and have gold membership (paid subscription) all XP converts into AA points automatically when you reach the level cap of 95.'' {{Info}} (This should be double checked. Tradeskill Prestige AA is earned between 90 and 95 at a 20% rate after level 90 until level cap.) ===The AA Slider=== [[File:Aa_slider_detail.jpg|thumb|right|298px|Close up detail of the AA slider, located in the upper left corner of the AA window]] The "slider" [[Update:53| was added]] to allow players to adjust how much XP earned goes toward leveling in combat and how much goes to gain AA Points. Due to this change, it is no longer wise or necessary to completely disable combat XP. *Upon reaching level 10, all players will gain AA at a set rate as described above. The slider just allows for extra AA gain if you desire it. *The slider is located in the upper left corner of the AA window (opened by pressing L while in-game). *Only those All Access (paid subscriptions) are able to adjust the slider at will. *Those with [[Free-To-Play]] accounts have their slider set (and unmovable) at a 50/50 percentage split to gain combat XP and XP for AA points. :Example of diverted AA: The 0% setting is the default setting. If an All Access member keeps their character's slider at 0% then none of the common level experience gained from killing monsters will be diverted to earning extra AA beyond that which is automatically granted by leveling. You still will gain AA though by turning in quests and killing specific mobs, though at a very nominal rate. On the contrary, if the slider is moved to 100%, the character will no longer receive standard adventure XP. All your XP, including the amount gained by quests will be converted into AA. The slider in essence is a percentage of standard adventure level XP diversion. This can be incredibly useful if you decide you wish to complete a series of quests without leveling or you wish to retain your current adventure level but want to advance without the standard XP going to waste. ===All Access vs. Free-to-Play=== [[Free-To-Play|Membership levels]] may effect the rate at which one earns Alternate Advancement points. Loading editor screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. 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