Citizenship and Subclasses Timeline
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The Item, Location, Quest, Mob or NPC referred to by this page has been removed from EverQuest II.
This article is being retained for historical reasons |
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Originally, the choice of one's final class was not made until level 20. Players began on the
Isle of Refuge
and chose one of the four archetypes. When the player was ready to leave the Isle, a choice would have to be made between Qeynos and Freeport. Upon leaving, the player would be sent to the village appropriate for his race, and would be unable to enter the city itself until he earned citizenship. This was done around level 7 or 8. Advancement to level 10 could not be done without completing a class quest, and the player would then have to pick one of the three subclasses for his archetype, in the same way that an
Artisan
must still choose at level 10. At level 20, the final choice of class would be made from the two in each subclass. If the player wanted to
betray
, this had to be completed by level 20.
Although this was removed, the quests remain in the journals of players who completed them, and many references to the subclasses also remain.
Isle of Refuge
Edit
- Qeynos Alignment (1)
Citizenship
Edit
Qeynos
Edit
Citizenship Sign
- Baubbleshire Citizenship Task (5)
- Castleview Citizenship Task (5)
- Graystone Citizenship Task (5)
- Nettleville Citizenship Task (5)
- Starcrest Citizenship Task (5)
- Willow Wood Citizenship Task (5)
Various
Freeport
Edit
Citizenship Sign
- Beggar's Court Citizenship Task (5)
- Big Bend Citizenship Task (5)
- Longshadow Alley Citizenship Task (5)
- Scale Yard Citizenship Task (5)
- Stonestair Byway Citizenship Task (5)
- Temple Street Citizenship Task (5)
Class Quests
Edit
Fighter
Edit
Qeynos
Edit
- Path of the Brawler (10)
- Path of the Crusader (10)
- Path of the Warrior (10)
- Path of the Berserker (19)
- Path of the Guardian (19)
- Path of the Monk (19)
- Path of the Paladin (19)
Freeport
Edit
- Fighter Training (8)
- Becoming a Crusader (10)
- Becoming a Warrior (10)
- Becoming a Brawler (10)
- Fighter Progression (19)
- Path of the Berserker (19)
- Path of the Bruiser (19)
- Path of the Guardian (19)
- Path of the Shadowknight (19)
Mage
Edit
Qeynos
Edit
- Path of the Enchanter (10)
- Path of the Sorcerer (10)
- Path of the Summoner (10)
- Path of the Conjuror (19)
- Path of the Illusionist (19)
- Path of the Magician (19)
- Path of the Warlock (19)
- Path of the Wizard (19)
Freeport
Edit
- Mage Training (8)
- Becoming a Sorcerer (10)
- Becoming a Summoner (10)
- Becoming an Enchanter (10)
- Path of the Coercer (19)
- Path of the Necromancer (19)
- Path of the Warlock (19)
- Path of the Wizard (19)
Priest
Edit
Qeynos
Edit
- Path of the Cleric (10)
- Path of the Druid (10)
- Path of the Shaman (10)
- Path of the Fury (19)
- Path of the Mystic (19)
- Path of the Templar (19)
- Path of the Warden (19)
Freeport
Edit
- Priest Training (8)
- Becoming a Druid (10)
- Path of the Defiler (19)
- Path of the Fury (19)
- Path of the Inquisitor (19)
- Path of the Warden (19)
- Priest Progression (19)
- Becoming a Cleric (10)
- Becoming a Shaman (10)
Scout
Edit
Qeynos
Edit
- Path of the Bard (10)
- Path of the Predator (10)
- Path of the Rogue (10)
- Path of the Dirge (19)
- Path of the Ranger (19)
- Path of the Swashbuckler (17)
- Path of the Troubadour (19)
Freeport
Edit
- Scout Training (8)
- Becoming a Bard (10)
- Becoming a Predator (10)
- Becoming a Rogue (10)
- Scout Progression (19)
- Path of the Assassin (19)
- Path of the Brigand (19)
- Path of the Dirge (19)
- Path of the Troubadour (19)
Betrayal
Edit
Freeport to Qeynos
Edit
If the player failed to answer the questions properly, there was a penalty of 1 gold (a very significant sum at the time) and one of the following quests was given:
Qeynos to Freeport
Edit
The Freeport versions of the failure quests were: