2 February 2008 - Nathan Ironforge must die
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If Nathan Ironforge could be kidnapped, how many people would pay to be sure he was never released? -- 71.234.215.133 15:28, 31 January 2008 (UTC)
- After a late night raiding, this little boy annoyed me more than the repair bill on my armor.-- Kodia 17:04, 3 February 2008 (UTC)
This was another comment by Sigfrida, which applies in this case (but is a little too long for a musing):
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Where are Nathan Ironforge's parents? Why do they allow the snot-nosed kid to run around unescorted in the harbor, of all places. Why isn't the Queen enforcing the laws regarding the welfare of children? --
Sigrdrifa
21:00, 1 February 2008 (UTC)
In the name of all that is Blue and Fuzzy! I would most likely be the one to kidnap him! I have macros set up that /yell out the most horrific things at that miserable little whelp every time he comes near me. The list of things I would do to him would most likely get me banned not just from the game or this website, but probably from the entire Internet! And chances are, Queen Antonia would probably declare that day a City Holiday.
- -- Melf 18:46, 3 February 2008 (UTC)
- What about the guy in Nettleville "Come to gaze upon me have you" everytime you go by. I'd pay to hae him off'd
- God, I hate Nathan Ironforge quite a bit, but thank god I don't live (or like to go through) QH. Theres a guy in the willow wood that was almost as annoying, but at least him once you did his quest he shut up... -- Lordebon 21:58, 3 February 2008 (UTC)
- lol, thats a good one. theres an option somewhere in the nest of options to control how often npc's talk (i tend to have it on, "play voice once") because sometimes you need npc's in the field to be able to talk. my other annoying guy is in.. starcrest? the "can you belive vandis..." guy. or even that little girl and her cat. -- Uberfuzzy 05:42, 4 February 2008 (UTC)