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Alcohol Drinks

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I recently made an article for Kelethin Cooler (Alcoholic) and when I added in the Item type "Drink" it brings up a message "Consuming drink increases your power regeneration rate when not in combat." which would not be accurate for an alcoholic beverage.

Alcoholic beverages provide no power regeneration. I created an item subtype called Alcohol (Item Subtype) and was thinking if somebody tagged a drink as alcoholic the template could suppress the normal drink message. Or if somebody put an asterix >>*<< into the desc field then it would suppress the message.

Ie.. it wouldn't display the message "Consuming drink increases your power regeneration rate when not in combat."

Jado818 ( talk ) 23:42, January 11, 2014 (UTC)

Updated the template so that if type=drink and subtype=alcohol the drink power regen boilerplate is suppressed. All the alcoholic beverages should now be okay to have type=drink. -- lordebon ( talk ) 01:08, January 13, 2014 (UTC)
Thanks for the quick fix! Jado818 ( talk ) 15:34, January 13, 2014 (UTC)

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