Fountain Spirit
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![]() Fountain Spirit, as seen when placed in your home. |
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What does this information mean?

Fountain Spirit arena
Arena
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Ratings
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- Strength *
- Toughness ***
- Focus ****
- Resilience ***
- Speed *****
- Health 563
- Power 475
- Melee: weak
Name | Cost | Casttime | Recasttime | Duration | Range/Target | Effect |
---|---|---|---|---|---|---|
Dampen | 30pwr | .5sec | 5secs | 10secs | 20m, faced enemy | inflicts 100-122 cold damage, decreases mitigation vs cold and magic by 200 |
Aqueous Armor | 75pwr | instant | 5secs | 300secs | 20m, faced friend | ally/self gets buff giving +100 max health, +200 mitigation vs magic, +400 mitigation vs fire |
Rejuvinate | 225pwr | instant | 10secs | 10secs | 20m, faced friend | ally/self gets 78-96 health and dispels 24 levels of noxious effects (desc says impairments, effects says beneficial effects?) |
Restore | 112pwr | instant | 12secs | 10secs | 20m, faced friend | ally/self gets 129-158 health and power |
The Fountain Spirit is very fast and has powerful spells. It can refuel and repair allies in combat and do a good amount of damage with spare mana using Dampen. Make sure to always Aqueous Armor every team member you find. The Spirit is probably only a viable choice in battles of larger teams.