Editing (section) Guild Halls 0 You are not logged in. ==Amenities== The maximum number of amenity slots as of 2016 is 40. {| class="wikitable" border="1" cellpadding="2" cellspacing="0" style="text-align: center; width: auto; float:right" ! Guild level ! Number of Amenities |- | 30 | '''5''' |- | 35 | '''7''' |- | 40 | '''10''' |- | 45 | '''12''' |- | 50 | '''15''' |- | 55 | '''17''' |- | 60 | '''20''' |- | 62 | '''21''' |- | 64 | '''22''' |- | 66 | '''23''' |- | 68 | '''24''' |- | 70 | '''25''' |- | 72 | '''26''' |- | 74 | '''27''' |- | 76 | '''28''' |- | 78 | '''29''' |- | 80 | '''30''' |- | 90 | '''35''' |- | 95 | '''37''' |- | 100+ | '''40''' |} Amenities are useful or fun features and items you can purchase for your guildhall. For example, you can purchase a [[Travel in Norrath|Druid Ring]] to place in the hall for easy travel or a Bartender NPC (for fun). The number of amenities you can purchase depends on your guild's level. Guild halls [[LU52#GUILDS|don't place a restriction]] on the number of amenities based upon the size of the hall, but rather based upon the guild's level. *At level 30, when you can purchase a guild hall, the guilds starts with maximum of 5 amenity slots *At levels 35, 45, and 55 you gain 2 amenity slots *At levels 40, 50, and 60 you gain 3 amenity slots *Starting at level 62 you get 1 amenity slot every other level. *A level 80 guild has 30 amenity slots. (See table to the right.) *At level 90 a guild gains 5 amenity slots *At 95 a guild gains 2 more. *At level 100 a guild gains the final two slots, which is the maximum as of 2016. Almost all amenities are available right away, although there are a few decoration amenities which are restricted to tier 2 and tier 3 halls. It is a fairly large list and the items are all very tempting, so it is up to your guild to decide which ones you want to buy. Amenities can only be purchased by either the guild leader or a trustee and most add additional costs to the overall upkeep of the hall. Unlike the upkeep cost for the guild hall, the purchase price for amenities can only come from the guild hall's escrow account. Amenities are refunded at half their purchased coin and status price when removed. For a list of the amenities, see [[Guild Hall Amenities]]. Amenities are broken into two groups: Hirelings and Objects. ===Hirelings=== Hirelings are NPCs which serve a specific purpose, such as a banker or a merchant of some sort. Hirelings can be renamed (their default being their occupation) and have their appearance customized. In order to customize the appearance of a hireling, you must purchase at least one Uniform Mannequin. After the mannequin's appearance is set, you can use the '''Uniform''' drop down in the hireling's "Customize" menu. ===Objects=== Objects are non-NPC objects, like the mailbox, etc. All of the objects can be moved to just about any point in your guild hall, with some exceptions. Some objects have fixed positions (you have no choice in their final location) and some objects can be resized (e.g. you can make a gnome sized or an ogre sized mailbox). If you place a movable object in a spot where a fixed object will go, then purchase the fixed object, it will not be easy to get the movable object out of the way afterward. To move it, type /house (or access the guild hall access menu), General Tab -> Collect an Item button. After finding it in the list you can either retrieve or move the item. 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