Editing (section) Harvesting 0 You are not logged in. ==How to Harvest== In order to harvest a node, use one of these actions: *Double-click the node (or single click if you have your options set that way) *Right-click the node and select 'Harvest' *Place the cursor over the node and use the default action key *Target the node and activate the appropriate skill - you can also drag the harvesting action keys from your Knowledge book to your hotbar and click them as you would a spell or combat art. This also allows you to queue your actions. Nodes vary by tier, requiring a higher minimum skill to harvest rare materials in each successive tier. View the required minimum skill for a particular node by right-clicking the node and selecting 'Examine'. Or, just try to harvest the node; if you're below the minimum required skill, you'll get a helpful message that lists your skill and the minimum requirement. Checking your skill levels in the "Persona" window of your user interface is a quick way to get a complete overview of your skill progress. Harvesting skills have a chance to improve with each harvest attempt. Harvesting skills are capped both by your level and by the zone you're harvesting in: *Your character's cap is your highest level (either tradeskill or adventure) times five. *Each tier has a cap at which the node will become trivial. The cap varies in number, but is always higher than the value required for the next higher tier. Once your skill hits either cap, harvesting a node will always succeed. Each node can be successfully harvested three times. Each successful harvest results in one or more resources: *2, 7, or 13 common resources *1 rare resource *10 common resources and 1 rare resource A low harvesting skill will result in fewer successes and more cases where nothing is found. Failure to harvest a resource does not deplete the node. Failures to harvest the node does seem to increase the chance of a skill up however. Also keep in mind that if your harvesting skill isn't capped, you will have much worse results than if it was capped. Your likelihood of receiving more than 1 resource diminishes noticeably even on resource nodes that are hundreds of levels below your current skill level. Always keep your harvesting skills capped! Loading editor screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. DO NOT fill it in! Edit summary Preview Mobile Desktop Show changes