Help:SpellInformation
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Icons
The 2 icons in the upper right-hand corner of the Spell Information block are the Spell Icon and the HO Wheel Icon .
Class
Can be any Character Class
Category
Category is in 2 parts. Spell Type, and (Target)
Spell Type
Can be any ONE of the following values (see Spell Types for a complete list):
- DD - Direct Damage
- DOT - Damage Over Time
- Heal - Heals target
- HOT - Heal Over Time
- Buff - Improves the targets performance or survivability
- Debuff - Decreases the targets performance or survivability
- Reactive Heal - Heals the target in reaction to damage
- DS - Damage Shield. When target is attacked a DS does damage to the attacker.
- Ward - Protects the target from some damage of some type for some time.
- Illusion - Changes the shape, usually, of the caster, but has no real in-game effect
- Taunt - modifies the hate list of the target
- Res - Resurrection, Revive, etc.
Target
Can be any ONE of the following values:
- Self - Spell targets, or is centered on, the caster
- Pet - Spell targets, or is centered on, the caster's pet
- Friend - Spell targets, or is centered on, any player character
- Group Friend - Spell targets, or is centered on, any player character who is grouped with the caster
- Raid or Group Friend - Spell targets, or is centered on, any player character who is in the same raid as the caster
- Enemy - Spell targets, or is centered on, any single enemy
- AE (a.k.a. Self (AE))- Area Effect. Spell affects ALL enemies within the Radius of Effect from the caster.
- Group (a.k.a. Group (AE)) - Spell is centered on the caster and affects all group members so long as they remain within the Radius of Effect of the caster.
- Enemy AE - Area Effect. Spell affects ALL enemies within the Radius of Effect from the target, regardless of whether they are grouped with the target.
- Encounter - Spell affects the target and all enemies grouped with the target, within the Radius of Effect
Also see Max Targets
... more to come