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Housing: Availability by City

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If you're unfamiliar with the concept of player-owned housing in Everquest 2 (or haven't played in a long time), see the main article on housing . Housing is one of the aspects of the game that seems to see frequent updates and changes; click on the white Talk button above (to the right of the Edit button) for any discussion about it, proposed edits that are major, or to see when this page was last updated.

General Info about Housing Edit

To say a great deal has changed with housing since launch would be a huge understatement.

All houses have 6 broker slots and 6 house-vault slots (like a mini bank in your house), no matter what size, location and without regard to the cost to buy and upkeep a house may be.

  • The above is the maximum, no matter how many houses you own.
  • The change to the number of broker slots and house vaults is due to many factors, but the most common change is described in the section here, titled About Size and Room Count, since room count was the best-known (and often cited) indicator for slots and vault space in the past by those in the decorating and tradeskill comminities.

There are now two types of housing that have their own dedicated articles.

  • The housing listed here is only those which can be purchased in-game with normal coin currency, known as Standard Housing .
  • Only standard housing is listed in the tables on this page because they are easy to obtain with a little time and effort by any character, no matter when it was created and independent of the membership level (paid subscriptions or free) player choose.
  • A new type, that players can get by various means and that function very differently is Prestige Housing and all of those can be accessed from Qeynos and Freeport. A list of those houses is on the page about Prestige Housing.

Item count is not listed on the tables on this page for a reason.

  • Over the course of several years, we've seen massive increases in item limits, what does and doesn't count toward it, and many things can be used to increase item count. See the article on housing item limits (also commonly called "item count") for details.

About Size and Room Count Edit

Floorplans and room counts have changed in older cities. As a result, the old system of counting rooms is confusing at the least and completely misleading if you're looking for a house with the maximum space for decorating. Instead, Size is used below to indicate a relative size compared to other housing. Room count may always be somewhat debatable, but the counts listed in the tables below list interior rooms separate from any outdoor areas.

As balconies were added to older housing, they were often added to the room count when you zone into housing; in newer housing, this is not the case. Due to the rather random nature by which the game developers count balconies in some houses as a room and do not do so in others, balconies have a separate column (since they are a desired feature) and are not included in any of the room counts below. Other details vary by the cities of each alignment and a table (Housing Versions and Key Features) that can be opened and closed has been added to prevent page clutter on an already long page. To open the table that describes such info, click on the word Show above each table for "good", "evil," and "neutral" housing.

Housing Information Tables Edit

Any character can now buy multiple houses in multiple cities as long as the city has the same alignment ("good" or "evil") as that character, without changing their citizenship. Should you choose to switch alignments , you can still own and use any house you purchased prior. Getting back to a house you own after you switch alignments is now easier than it was in the past too; for info on how to do so, see the general housing page.

For your convenience, all houses that you can buy are grouped by alignment, rather than individual cities.

Housing in Cities with "Good" Alignments Edit

The table below is designed to be sorted. Click on the top of any column to sort by city, size, etc.

If you'd like to get a general idea of what these houses look like, without looking up each one on the this wiki or visiting every house in-game, a section about the styles of each can be found on the main topic page about Standard Housing .

If you're unfamiliar with what a "version" is (abbreviated as v1, v2, v3) or want more info about some key features in these homes, click on word, Show (inside brackets) below, to expand the info.

The table below was created and grouped by alignment because all characters can now own up to 25 houses and can buy them in any city with which they share an alignment.

  • These are only Standard Housing locations. A different type may be of interest to some players; it is accessible from locations in both Freeport and Qeynos and the names and styles of houses of this (second) type are identical in both cities; to learn more, see: Prestige Housing .
Where it is required to buy a house, GL stands for Guild Level and is shown in light green. The long numbers in light blue are the status costs in the table below.
Size/Approx. rooms/Version Balcony City Zone Cost to Buy Weekly~upkeep Address/Building Additional~info Location
Small (2 rm) none Qeynos Capitol District Free 5s Lion's Mane Inn , Vestige Rooms. Upper landing, both sides All "suburbs" moved here (South Qeynos) Multiple doors, generic loc ( 157, -10, 135 ) /waypoint 157, -10, 135
Medium (3 rm), v1 small enclosed garden Qeynos Capitol District 96g 60s 3g 86s 40c 2, 8, 12, 18 Lucie South side of st. (South Qeynos) Multiple doors
Medium (3 rm), v1 small enclosed garden Qeynos Capitol District 57g 96s 86,000 status + GL 20 2g 31s 84c 9,000 status 5, 9, 15 Lucie North Side of st. (South Qeynos) Multiple doors
Medium (3 rm), v2, v3 small enclosed garden Qeynos Capitol District 1p 16g 17s 20c 120,000 status + GL 20 4g 64s 68c 24,000 status 17, 20, 21 Lucie (21 Lucie is v3) Both sides of the street (South Qeynos) Multiple doors
Large, 9 rm large balcony Qeynos Capitol District 4p 83g 84s 300,000 status + GL 30 19g 35s 36c 60,000 status 2, 4 Bayle Court Near The Concordium Tower (South Qeynos) Multiple doors
Medium (3 rm), v2, v3 small enclosed garden Qeynos Capitol District 1p 16g 17s 20c 120,000 status + GL 20 4g 64s 68c 24,000 status 18, 20 Karana (20 Karana is v3) North side of street (South Qeynos) Multiple doors
Medium (3 rm), v1 small enclosed garden Qeynos Capitol District 57g 96s 86,000 status + GL 20 2g 31s 84c 9,000 status 6, 12, 14 Karana North side of st. (South Qeynos) Multiple doors
Large, 9 rm large balcony Qeynos Capitol District 3p 87g 24s 250,000 status + GL 30 15g 45s 69c 50,000 status 5 Karana South side of st. (South Qeynos) ( 606, -14, 198 ) /waypoint 606, -14, 198
Medium (3 rm), v1, v2 small enclosed garden Qeynos Capitol District 96g 60s 3g 86s 40c 3, 7, 13, 15 Tranquil (15 Tranquil is v2) Furthest st. south (South Qeynos) Multiple doors
Medium (3 rm), v3 small enclosed garden Qeynos Capitol District 1p 98g 62s 7g 74s 48c 17 Tranquil Furthest st. south (South Qeynos) Multiple doors
Large, 9 rm large balcony Qeynos Capitol District 3p 87g 24s 250,000 status + GL 30 15g 48s 69c 50,000 status 5, 8 Erolisi Same st. as Lion's Mane, doors outside (South Qeynos) Multiple doors
Medium (3 rm), v2 none Qeynos Capitol District 14g 61s 60c 22,000 status + GL 10 58s 46c 3,000 status Lion's Mane Inn Suites Upper level, west (left) landing Multiple doors
Medium (3 rm), v1 none Qeynos Capitol District 24g 36s 97s 44c Lion's Mane Inn . Upper level, west (left) landing, Suites small hearth/alcove space, bay windows Multiple doors
Medium (3 rm), v1 none Qeynos Capitol District 24g 36s 97s 44c Irontoe's East Upper level, east (right) landing small hearth/alcove space, bay windows Multiple doors
Medium (3 rm), v2 none Qeynos Capitol District 14g 61s 60c 22,000 status + GL 10 58s 46c 3,000 status Irontoe's East Upper level, west (left) landing, Suites small hearth/alcove space, bay windows Multiple doors
Medium (3 rm), v1 none Qeynos Province District 48g 30s 1g 90s 20c Fish's Alehouse and Inn , Luxury Apartment Topmost level, right door; upper floor 2 doors Multiple doors
Medium (3 rm), v2 none Qeynos Province District 28g 69s 64,000 status + GL 10 1g 15s 6,500 status Fish's Alehouse and Inn , Luxury Apartment Topmost level, left door Multiple doors
Small (2 rm) none New Halas Free 5s Valor Homesteads Inside the cave, near the broker, etc ( -291, 176, -95 ) /waypoint -291, 176, -95
Small (2 rm) none New Halas 21g 21s 82s 33c Honor Homesteads Inside the cave, near the broker, etc ( -275, 173, -150 ) /waypoint -275, 173, -150
Medium (3 rm) none New Halas 50g 80,000 status + GL 30 2g 8,000 status Tundra Villa Inside the cave, near the broker, etc ( -295, 173, -157 ) /waypoint -295, 173, -157
Large (6 rm) large balcony New Halas 1p 50g 200,000 status + GL 30 3g 50,000 status Manors of Mithaniel Inside the cave, near the broker, etc ( -318, 180, -203 ) /waypoint -318, 180, -203
Medium (3 rm) none New Halas 96g 60s 3g 86s 40c Glacial Villa Inside the cave, near the broker, etc ( -402, 171, -134 ) /waypoint -402, 171, -134
Medium (3 rm) none New Halas 96g 60s 3g 86s 40c Glacial Villa Inside the cave, near the broker, etc ( -406, 171, -132 ) /waypoint -406, 171, -132
Large (6 rm) large balcony New Halas 1p 70g 7g Manors of Erollisi Inside the cave, near the broker, etc ( -384, 172, -104 ) /waypoint -384, 172, -104
Small (2 rm) none Kelethin Free 5s Silver Leaf Inn In a giant tree trunk ( -291, 176, -95 ) /waypoint -291, 176, -95
Small (2 rm) The only acorn in this region of the city none Kelethin 21g 21s 5s 33c Aerie Ilka By the Near Residential city teleportation pad ( 402, 94, 196 ) /waypoint 402, 94, 196
Large (6 rm) large balcony Kelethin 1p 50g 200,000 status + GL 30 3g 50,000 status Aerie Amree Near the T1 Guild Hall ( 404, 128, 394 ) /waypoint 404, 128, 394
Medium (4 rm) none Kelethin 50g 80,000 status + GL 30 2g 8,000 status Aerie Khollo Near the T1 Guild Hall ( 421, 128, 391 ) /waypoint 421, 128, 391
Medium (4 rm) none Kelethin 96g 60s 3g 86s 40c Aerie Khollo Near the Far Residential city teleportation pad ( 383, 106, 487 ) /waypoint 383, 106, 487
Large (6 rm) large balcony Kelethin 1p 68g 84s 6g 75s 36c Aerie Kolmas Near the Far Residential city teleportation pad] ( 386, 106, 506 ) /waypoint 386, 106, 506
Medium (3 rm) The only 3 room, 3 level, medium acorn none Kelethin 24g 36s 97s 44c Aerie Sajlen Near the Far Residential city teleportation pad ( 438, 111, 508 ) /waypoint 438, 111, 508

Housing in Cities with "Evil" Alignments Edit

The table below is designed to be sorted. Click on the top of any column to sort by city, size, etc.

If you'd like to get a general idea of what these houses look like, without looking up each one on the this wiki or visiting every house in-game, a section about the styles of each can be found on the main topic page about Standard Housing .

If you're unfamiliar with what a "version" is (abbreviated as v1, v2, v3) or want more info about some key features in these homes, click on word, Show (inside brackets) below, to expand the info.

The table below was created and grouped by alignment because all characters can now own up to 25 houses and can buy them in any city with which they share an alignment.

  • These are only Standard Housing locations. A different type may be of interest to some players; it is accessible from locations in both Freeport and Qeynos and the names and styles of houses of this (second) type are identical in both cities; to learn more, see: Prestige Housing .
Where it is required to buy a house, GL stands for Guild Level and is shown in light green. The long numbers in light blue are the status costs in the table below.
Size/Approx. rooms/Version Balcony City Zone Cost to Buy Weekly~upkeep Address/Building Additional~info Location
Small (2 rm) none The City of Freeport Free 5s The Jade Tiger's Den . Basic Rooms, numbered 1-6 All "suburbs" moved here (North Freeport) 1 door, multiple options all entered at: ( -89, -21, -86 ) /waypoint -89, -21, -86
Medium (3 rm), v1 none The City of Freeport 24g 36s 97s 44c The Jade Tiger's Den , Comfort Suites 1-6 (North Freeport) Former Blood Haze Inn rooms. R side of the housing area Three separate doors (2 at each door when you progress down the hall)
Medium (3 rm), v2 none The City of Freeport 14g 61s 60c 22,00 status + GL 10 48s 56c 3,000 status The Jade Tiger's Den , Social Suites 1-7 (North Freeport) Former Blood Haze Inn rooms. L side of the housing area Four separate doors (2 at each door when you progress down the hall, 7 is separate)
Medium (3 rm), v3 small enclosed garden The City of Freeport 1p 16g 17s 20c 120,000 status + GL 20 4g 64s 68c 24,000 status 2 Integrity Road (North Freeport) Long, green building (one of many doors) ( -88, -34, -311 ) /waypoint -88, -34, -311
Large, 7.5 rm, v2 large balcony The City of Freeport 4p 83g 84s 300,000 status + GL 30 19g 35s 36c 60,000 status 1 Compassion Road (near the waterfront) (North Freeport) Tall green house. Half room is a large platform ( -142, -52, -296 ) /waypoint -142, -52, -296
Medium (3 rm), v3 small enclosed garden The City of Freeport 1p 16g 17s 20c 120,000 status + GL 20 4g 64s 68c 24,000 status 2 Justice Road (South Freeport) Tall, yellow house ( -141, -17, 288 ) /waypoint -141, -17, 288
Medium (3 rm), v2 small enclosed garden The City of Freeport 57g 96s 86,000 status + GL 20 2g 31s 84c 9,000 status 4, 6, 8, 10 Integrity Rd. (North Freeport) Long, green building, near the Beggar's Court gate Multiple doors, near the generic loc ( -74, -35, -336 ) /waypoint -74, -35, -336
Large, 7.5 rm, v1 large balcony The City of Freeport 3p 87g 24s 250,000 status + GL 30 15g 48s 96c 50,000 status 1 Integrity Road and 3, 5, 7 Compassion Rd. (North Freeport) Tall, individual houses. Half room is a large platform Multiple street addresses
Medium (3 rm), v1 small enclosed garden The City of Freeport 96g 60s 3g 86s 40c 3, 5 Integrity Rd. Tall, multi-level building Multiple doors (1st level), generic loc ( -144, -42, -164 ) /waypoint -144, -42, -164
Medium (3 rm), v3 small enclosed garden The City of Freeport 1p 98g 62s 7g 74s 48c 7 Integrity Road (topmost level) (North Freeport) Tall, multi-level building ( -142, -36, -157 ) /waypoint -142, -36, -157
Large, 7.5 rm, v1 large balcony The City of Freeport 3p 87g 24s 250,000 status + GL 30 15g 48s 69c 50,000 status 1, 2 Freedom Rd. Tall yellow and tall green houses. Half room is a large platform Multiple street addresses
Medium (3 rm), v3 small enclosed garden The City of Freeport 1p 16g 17s 20c 120,000 status + GL 20 4g 64s 68c 24,000 status 4 Freedom Road (South Freeport) Long, green building (one of many doors) ( -172, -29, 230 ) /waypoint -172, -29, 230
Medium (3 rm), v2 small enclosed garden The City of Freeport 57g 96s 86,000 status + GL 20 2g 31s 84c 9,000 status 6, 8, 10 Freeddom Rd. (South Freeport) Long, green building Multiple doors, near the generic loc ( -169, -98, 241 ) /waypoint -169, -98, 241
Medium (3 rm), v1 small enclosed garden The City of Freeport 96g 60s 3g 86s 40c 3, 5, 7 Freedom Rd. (7 on uppermost level) (South Freeport) Tall, multi-level building Multiple doors, generic loc ( -160, -26, 271 ) /waypoint -160, -26, 271
Large, 7.5 rm, v2 large balcony The City of Freeport 4p 83g 84s 300,000 status + GL 30 19g 35s 36c 60,000 status 1 Justice Road (South Freeport) Tall, two-tone house. Half room is a large platform ( -87, -17, 284 ) /waypoint -87, -17, 284
Medium (3 rm), v2 none The City of Freeport 28g 98s 64,000 status + GL 10 1g 15s 92c 6,500 status Seafarer's Roost Upper level ( -227, -49, 7 ) /waypoint -227, -49, 7
Small (2 rm) none Gorowyn Free 5s Lower Tenements Top level of the inner caves, near the broker, etc. ( 2273, 127, 1135 ) /waypoint 2273, 127, 1135
Small (2 rm) none Gorowyn 21g 21s 82s 33c Upper Tenements Inside the cave, near the broker, etc ( 2724, 130, 1195 ) /waypoint 2724, 130, 1195
Medium (4 rm) none Gorowyn 50g 80,000 status + GL 30 2g 8,000 status Gorowyn Standards Top level of the inner caves, near the broker, etc. ( 2807, 136, 1124 ) /waypoint 2807, 136, 1124
Large (6 rm) large balcony Gorowyn 1p 50g 200,000 status + GL 30 3g 50,000 status Gorowyn Heights Top level of the inner caves, near the broker, etc. ( 2832, 136, 1138 ) /waypoint 2832, 136, 1138
Large (6 rm) large balcony Gorowyn 1p 70g 7g Timorous Heights Top level of the inner caves, near the T1 Guild Hall ( 2829, 129, 1193 ) /waypoint 2829, 129, 1193
Medium (4 rm) none Gorowyn 96g 60s 3g 86s 40c Terrace Standards Inside the cave, near the broker, etc ( 2755, 134, 1243 ) /waypoint 2755, 134, 1243
Small (2 rm) none Neriak Free 5s 8 Indigo Road (in The Foreign Quarter) West of the zone-in point for Darklight Wood ( 101, 24, 156 ) /waypoint 101, 24, 156
Large (7 rm) large balcony Neriak 1p 50g 200,000 status + GL 30 3g 50,000 status 2 Walk of the Dead (in Death Grotto) Left of the city teleportation pad to Death Grotto ( -513, 28, -64 ) /waypoint -513, 28, -64
Medium (4 rm) none Neriak 50g 80,000 status + GL 30 2g 8,000 status 4 Walk of the Dead (in Death Grotto) Right of the city teleportation pad to Death Grotto ( -692, 27, -56 ) /waypoint -692, 27, -56
Medium (4 rm) none Neriak 96g 60s 3g 86s 40c 1 Walk of the Dead (in Death Grotto) Left of the city teleportation pad to Death Grotto ( -534, 28, -26 ) /waypoint -534, 28, -26
Large (7 rm) large balcony Neriak 1p 70g 7g 3 Walk of the Dead (Near Death Grotto Right of the city teleportation pad to Death Grotto ( -672, 28, -79 ) /waypoint -672, 28, -79

Housing in Maj'Dul (neutral) Edit

Because the typical faction alignments ("evil" or "good") have no bearing here, housing can be purchased by anyone who has sufficient faction in Maj'Dul with one of the following: The Court of Truth , The Court of Coin , or The Court of Blades

  • If you loot or buy the insignia tokens from the broker , you can speed up your faction gain. If you buy them, make sure they are from one of the two factions you are not trying to increase faction with before you turn them in to, since all three are opposed to each other.
Insignia tokens from Maj'dul are: Coin insignia token , Blades insignia token , Truth insignia token
  • In order to buy each type of residence (by size), the specific residency licenses in the table below are required. This means that buying the most expensive ( Affluent Maj'Dul residency license ) from the faction merchants from any of the courts will not give you the freedom to buy the other two house types.

If you are considering selling items on the broker from any of these houses, bear in mind that characters below the ideal level for the zone (mid 40s and above) may have difficulty traveling to the house, due to the massive amount of aggressive MOBs (mostly NPCs) they will inevitably encounter. Thugs for any of the courts may loiter near the doors to most of the houses here too, so that can impact anyone within the level range if they have a court that's not currently controlling the city.

Brief descriptions that may be helpful can be opened when you expand them by clicking on Show below.

If you'd like to get a general idea of what these houses look like, without looking up each one on the this wiki or visiting every house in-game, a section about the styles of each can be found on the main topic page about Standard Housing .

Where it is required to buy a house or pay upkeep, the long numbers in light blue are the status costs in the table below.
Maj'Dul Housing
Size/Aprrox. rooms/Version City Zone Balcony Cost to Buy Weekly~Upkeep Address/Building Additional info Location
Small (2 rm.) Maj'Dul none 14g 61s 60c 22,000 status 59s 48c 3,000 status Simple Maj'Dul apartment must purchase A Basic Maj'Dul Residency License ( 131, 138, 117 ) /waypoint 131, 138, 117
Medium (3 rm.) Maj'Dul none 96g 60s 3g 86s 40c Maj'Dul mercenary apartment (You must climb a wall to get to this house) must purchase a Maj'Dul residency license the climb to the door starts at ( -7, 150, 200 ) /waypoint -7, 150, 200
Medium (3 rm.) Maj'Dul none 57g 96s 86,000 status 2g 31s 84c 9,000 status Maj'Dul merchant apartment
North side of the city or in the west near the Court of Truth
must purchase a Maj'Dul residency license Two locations in the
north ( -37, 150, -197 ) /waypoint -37, 150, -197
or
west ( -179, 148, 67 ) /waypoint -179, 148, 67
Large (6 rm.) Maj'Dul large balcony 1p 93g 62s 7g 74s 78c Large Maj'Dul residence . To get there, take the stairs (down) near the Court of Truth requires an affluent Maj'Dul residency license ( -232, 138, 70 ) /waypoint -232, 138, 70
Large (6 rm.) Maj'Dul large balcony 1p 16g 17s 20c 120,000 status 4g 64s 64c 24,000 status Affluent Maj'Dul residence on the west side of the city must purchase a affluent Maj'Dul residency license ( 133, 144, 122 ) /waypoint 133, 144, 122

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