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Storm Break
Update 47
Date July 31 (US)
Aug 1 (EU)

HIGHLIGHTS

  • Station Voice is now available!
  • Equipment changes have been introduced to improve item progression from levels 1 – 59 worldwide.
  • Check out the sections below for details on these highlights and other details of “Storm Break” (GU47).

LIVE EVENTS

STATION VOICE

  • A new Voice Bar will appear that provides options and indicates who is currently speaking and when you're talking. It can be docked with any chat windows.
  • A new Voice Users window will show all users in the current channel. This window can be changed to be transparent and show only active speakers if you'd like.
  • Group and Raid windows have speaking indicators to show who is currently speaking.
  • Voice options are available in the Options Menu under the "Voice Chat" tab.
  • If you're not currently in a voice channel, you will be placed in the first channel that becomes available. Subsequent channels that become available can be selected through a dropdown on the Voice Users window, a button on the Voice Bar, or a link that appears in text chat.
  • Left Control is the default push-to-talk key. You can change the key in the "Voice Chat" tab of the Options Menu.
  • If you need more info, do "/help vchat" in game.

Also, you can see a mini-feature on the EQII forums.

HELP

  • The help system has received an overhaul. Many game windows now have a help button in the upper-right corner that will open the appropriate help topic.

ENCOUNTERS

  • The Tangrin and Avatar of Growth encounters now warn players three seconds before it's time for them to start moving.
  • The Tangrin will no longer spawn a new beehive if any raid member already possesses one.
  • All Named and Boss NPCs in Kunark now drop Adept I and Master I scrolls equal to or lesser than their level.
  • Many of the named creatures in Sebilis , Chardok and Karnor's Castle no longer have place holders, have a longer respawn time, and will now always drop legendary rewards.
  • The random Adept I and Master I spells you get while killing creatures in the level 1-20 range will now only drop spells you or your group members need.

QUESTS

  • Adventure writs now award 500 faction points per completion.
  • Adventurers working for the city of Neriak will now gain faction with the Agents of Neriak , Queen Cristanos' eyes and ears in the outside world of Norrath. Gaining faction will lead to new city rewards!
  • Adventurers working for the city of Gorowyn will now gain faction with The Watchers of Timorous , a group of sarnak which stand vigilant in the defense of their homeland. Gaining faction will lead to new city rewards!
  • A new shade of formal wear is now also available to those who are ranked as ally with any city writ faction.
  • Page 5 of A History of the Vah Shir, Vol. I is now tradeable.
  • The quests that awarded potions/elixirs from the Hand of Marr and Brethren of Night camps now award more.
  • The quest Vision of Fear should no longer continue to offer the quest when a player walks through the entrance tunnel in Feerrott. It has been moved to a nearby curious totem that can be clicked to obtain the quest.
  • The quest A Calling in the Forest should no longer continue to offer the quest each time a player walks over the Commonlands bridge in Nektulos Forest. It has been moved to a nearby skeleton laying on the bridge that can be clicked to obtain the quest.

RACIAL TRAITS

  • Dark Elves
    • Innoruuk's Gift now grants the full 2% spell critical amount.

ITEMS

POTIONS

TRADESKILLS

  • The city tradeskill societies are dealing with a bulk order for some new formal clothing, and require some assistance. Tradeskillers of the 60th rank or higher who have previously assisted their societies may speak to the Grandmaster for more details.
  • Tradeskillers who are skilled enough to see the tradeskill collection quests may find more rewards available in their travels.
  • Armorers now have a recipe for imbued devout ebon greaves.
  • The fuel requirement for imbued rosewood shields has been corrected.
  • The fuel requirement for ashen hearths has been corrected.
  • Imbued fulginate devout greaves can now be created.
  • Sparkling Cranberry Wine has been converted to Cranberry Cream Liqueur to avoid confusion with the existing Cranberry Sparkling Wine .

ZONES

SPELLS

  • Faction merchants in Maj'Dul courts are now selling a number of tier 5 Adept III recipe scrolls they were previously missing.
  • A stacking issue with stealth and group invisibility has been fixed to allow attacking from stealth.
  • Shaman / Druid
    • Spirit of the Wolf will now apply to the entire group within a 50m radius instead of being single target.
  • Shaman
    • Shamans wolves should now have slightly more health to help their survivability.
  • Fighter
    • Master's Rage will now do a melee attack and debuff the target's defensive skills. It will also give an error if it is not useable on the target like the other archetype's mastery skills. The recast was also lowered to 30 seconds.
  • Berserker
    • The Blood Rage line will not expire until the berserker dies instead of having a 15 minute duration.
  • Scout
  • Assassin
  • Brigand
    • Safehouse now has a short cast time and can be interrupted.
    • Melee attacks which had secondary effects will no longer apply on a miss.
    • The Dispatch and Rake lines will now hit slightly more often.
  • Enchanter
    • Sever Hate can no longer be used to pull through a crowded area.

PVP

  • Assassin
  • Swashbuckler
    • Reach will now suspend while in PvP combat.
  • Zones from previous expansion geared towards level 60 to 70 players no longer have an unlimited level range.

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