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Mental Chaos

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EverQuest II Alternate Advancement Information
AAs » Troubador AAs » Troubador's Sentinel's Fate line
Mental Chaos Rank (*/5)
Sentinel's Fate 1 point
Requires Level 81, 70 points spent in the Troubador tree
Mental Chaos improves the base number of ticks and casting speed while reducing the power cost of the Chaos Anthem line of spells.
Passive Spell
Effects:
  • Improves the casting speed by x seconds.
  • Reduces the recurring power cost by y%.
  • Increases the number of ticks by z.


Alternate Advancement Ability Effects by Ability Rank
Effect Rank 1 Rank 2 Rank 3 Rank 4 Rank 5
x fewer seconds to cast 0.1
y% less PP spent to maintain 7%
z more ticks 1

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