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Pentaclypse

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EverQuest II Named Monster Information
Zone ( Patch ) Palace of the Ancient One ( The Shadow Odyssey )
Race Nether Beast
Level 88▲▲▲ Tier 9 Epic x4
Location
Reported Drops none reported, try LootDB .
AA Exp Yes
Status Points unknown

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Strategy Edit

Need a strong MT , at least two Off tanks and a Main Assist . Lots of cure pots , several backup weapons that can be equiped on the fly and a bucket of patience.

Raid force needs to be bunched up together on the outer most ring of the center room Pentaclypse has a short agro range so you can get pretty close to him. Each off tank needs a stable group setup and some mana regen if possible.

MT rushes Pentaclypse where he stands , turn him just slightly to the left. At the same time the two off tanks need to pull the 4 adds back to the main raid force. The Raid force as a whole needs to be as far away from Penta as possible but stay close together . The adds mem wipe. This fight is all about coordination, Keep two of the adds untouched . Have your MA burn down the first two adds then instruct your off tanks to simply hold the remaining adds.

The adds act as a dmg damper on penta , there fore the more that die the harder he's going to hit.

Once the first two adds are dead MA needs to focus on Pentaclypse and begin to burn him down. Damage shields are not a good idea for this fight period he has an elemental aoe that stuns/disarms ( Stunning Blaze ) so you have to be ready for that on top of the stun it also will damage your weapon upon disarm so be sure to bring an extra weapon or two. The one big aoe is a nox aoe called Nether Cloud (45-50)secs this has to be cured asap. The MT needs to be aware of the noxious attack and once it hits turn your auto attack off! if you dont, he will smack you hard each time you auto attack him.

Object of the game for the MT is to do as little dps as possible while still maintaining agro. Very very important for scouts casters and any other dps class to pay CLOSE attention to their agro meter. It will be difficult for the MT to hold a consistant agro flow in most cases but Pentaclypse can not get close to the raid or it will get ugly quick.

Other than bracing for the aoes this is a slow and steady dps fight. No burst dps and as little splash damage as possible.

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