Editing (section) PvP 0 You are not logged in. == PvP Combat == *Many items, spells, combat arts, etc. have separate stats when used in PvP combat. This is to make up for the fact that players have less [[HP]] than [[NPC|NPCs]]. *[[Threat]] abilities tend to force enemies to be targetless (detaunts), lock their targets to the taunter, or do nothing. Other than taunting targeting is unrestricted in PVP. *Melee range is increased and rear/flank-requiring attacks (such as many [[Scout]] attacks) will work with either flank or rear positioning. *Control abilities (Snare, Root, Stun, Fear, Charm, Stifle, Mez, and Daze) cause immunity to that type of ability for twice the duration of the effect. *Ability ranges are more lenient and will work after the initial cast as long as the target stays within 2x the range of the ability. Spells are less likely to be interrupted in PVP. *Stealthy/invisible characters can be seen by opposing characters within 20m. Going into stealth, turning invisible or feigning death during combat makes opponents targeting you lose their target. *Healing or buffing characters fighting PVP battles will include you in their battle. *Players respawn in different areas of zones depending on their alignment. *Walking backwards is slightly slower than walking forwards on PVP servers. *[[Heroic Opportunities]] are unusable in PVP combat currently. *Groups or raids engaged in PVP battle cannot be joined, left or kicked from until the battles are over. *[[Rogue]] classes are unable to [[Rogue|Pick Pocket]] other players. Predators can receive bounties from killing blue-or-better players. *Honorable Kills: Any kill of the opposing alignment that was engaged while the target had greater then 50% health. All players that generate at least one point of hate with the victim while the victim’s health is above the honorable kill threshold will be eligible to receive rewards, including experience, status, faction, and the ability to loot item or coin dropped by the other player. *Neutral Kills: Any kill of the opposing alignment that was engaged while the target had greater then 20% health. Neutral kills result in moderate faction gain. *Dishonorable Kills: Any kill of the opposing alignment that was first engaged while the target had less than 20% health. Dishonorable kills result in a loss of faction with both your alignment and the opposing city’s. Losing enough faction will cause you to fall out of favor with your alignment, and will restrict or remove any access to the rewards system. *Note: Dishonorable/Neutral status will be removed if the victim’s health goes above the specified thresholds during the course of the fight. *The Kill List: Honorably killing another player will place them on a list tied to your character, designed to reduce friend farming and griefing. Any Honorable subsequent kill of the same player will result in a Neutral kill until you have killed 20 other players. ** Players will be removed from your list of recent kills after 30 minutes of real time. ** Players will be removed from you list of recents if you kill more than 20 players in a first in first out order. *[[Mentoring]] or un-mentoring another player takes 30 seconds, and players cannot engage in PVP (or defend themselves) while mentoring. Loading editor screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. DO NOT fill it in! Edit summary Preview Mobile Desktop Show changes