Editing (section) Sales Display 0 You are not logged in. ==Housing Options and Sales Displays== '''All''' houses regardless of size, location, or type now give all players 6 (six) slots to sell items on the broker. (If you have not played EQ2 in a very long time, see [[Housing: Availability by City|info about changes to housing]]). *'''No matter how many houses your character owns, you can NOT personally have more than 6 broker slots per character.''' *Restrictions, based on your [[Free-To-Play|membership level]] (free vs. subscription), may prevent you from selling/buying from the broker. There are two kinds of housing now that function somewhat differently. The '''key''' difference between the two is that: :*[[Standard Housing]] (the original type) is '''housing with upkeep costs''' (like "rent" and possibly with [[Status points|status costs]], depending on the location you choose.) :*[[Prestige Housing]] is '''without upkeep costs''' of ''any'' kind. This info is handy to know for a few reasons; to make a sales display truly useful, other players need to be able to enter the house and use buy from it. You can look at it in two ways. #It can be advantageous to have a sales display inside a Prestige house if you're the type of person who forgets to pay upkeep! #The advantage of choosing a Standard house with upkeep costs is actually LOCATION. The prestige housing has two entrance points in Freeport and Qyenos (with rare exceptions) and that frequently makes them harder to travel to when players are of the opposing alignment (good vs. evil) that the prestige house (and your sales display) is in. :Due to that factor, many people prefer putting sales displays in housing in [[Gorowyn]] or [[New Halas]]. While ''technically'' still aligned as "evil" and "good" the NPCs in those cities '''will not attack''' those of the opposite alignment. ===Putting a Sales Display in the Broker Slot=== In order to start this process you will need at least one [[Housing|house]] to put the display in and a [[Market Board|a market bulletin board]]. After you have the above and have [[Decorating Houses#Placing Furniture|placed]] the Market board and while '''inside''' your house. #Click on a market bulletin board. #Drag and drop a container (described above) into a broker slot. #Drag items you want to sell from your personal inventory into the container you want fill. ====Placing Containers in a House==== '''To place a sales display in your home and allow players to avoid the broker fees:''' (If you haven't dropped a display in the broker slot, see the above section first.) # Enter your home. # Click your market bulletin board to open broker window. # Hover your mouse pointer over the container and right-click on it; from the options, choose "Place". # Choose a location for the sales display or veteran's case inside your house. An area near the entrance is advisable, to make it easy for other players to find it when they come to shop. *Placing any sales display in your character's house will ''automatically'' set the [[Housing#Access|access to Visitor]] to allow other players to come in and buy from it, since that's the purpose they are designed to be used to sell items directly to other players. *If you choose to sell items from your house using a special container you can still collect coin from sales or add and remove more items by visiting any broker NPC. *Any time you put an item up for sale, it's a good idea to hit the Search button in the broker window to see if it's priced to match the demand; overly high prices may mean an item that never sells. If you set a price too low, you can take a loss compared to what you might get if you sell it to any NPC merchant; if you've set the price too low and have it up for sale you'll see the word Yes in red in the listed column f the broker window Loading editor screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. 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