Editing (section) Slash Commands 0 You are not logged in. =Options= ==Display== ===Performance=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Performance Profile |/r_performance |[0-7] Quality<->Performance, Custom |- |Full Screen |/cl_fullscreen |[true, false] |- |Full Screen UI Resolution |/cl_screenwidth/cl_screenheight/cl_screenrefresh |[?-?] ie 1920 [?-?] ie 1200 [?-?] ie 60 |- |Multi Sample Anti Aliasing |/r_multisamples |[1, 2, 4, 8] |- |Reflections |/r_reflections |[true, false] |- |Block Windows(tm) Keys in Full Screen |/cl_disable_windows_keys |[true, false] |- |Multi-Core Support |/cl_multicore |[true, false] |- |Synchronize Refresh |/cl_refresh_sync |[true, false] |- |Triple Buffer |/cl_triple_buffer |[true, false] |- |Reuse Vertex Buffers |/r_reuse_vertex_buffers |[true, false] |- |Graphics Resolution |/r_frame_buffer_scale |[0.5-1] |- |Lighting Resolution |/r_light_buffer_scale |[0.5-1] |- |Rendering Distance |/o_max_farplane |[120-999] |- |Complex Shader Distance |/r_fast_layer_min_distance |[-1,0-500] |- |} ===Widescreen Letterbox=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Letterbox Size |/cl_letter_box_amount/cl_letter_box_frame_only_amount/cl_letter_box_position |{-1 <- 0 -> 1} percentage of screen covered{-1 <- 0 -> 1} percentage of screen covered for frame position{-1 <- 0 -> 1} percentage of screen coverage between top and bottom |- |Letterbox Border |/letterbox_frame_visible |{0, 1} |- |} ===Texture Resolution=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Texture Resolution |/cl_textureshrink |{0, 1, 2, 3, 4} Min, Low, Med, High, Max |- |Character Resolution |/cl_charactertextureshrink |{0, 1, 2, 3, 4} Min, Low, Med, High, Max |- |Character LOD Resolution |/r_texture_lodding_shrink |{0, 1, 2, 3, 4} Min, Low, Med, High, Max |- |} ===Atmospheric Effects=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Enable Bloom Effect |/r_bloom |{true, false) |- |Atmospheric Bloom |/r_bloom_atmospheric |{true, false) |- |Heat Shimmer |/r_heatshimmer |{true, false) |- |} ===Water=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Underwater Distortion |/r_underwaterdistortion |{true, false} |- |Water Interaction |/r_splashes |{0, 1} |- |Splash Particles |/splash_particles_enabled |{true, false} |- |Animate Procedural Textures |/r_update_procedural_textures |{true, false} |- |} ===Particle Effects=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Particle Quality |/r_particle_priority |[-1,0,1,2,3] Off, Minimal, Average, High, Very High |- |Max Spell Results per Character |/num_active_spell_results |[0-8] |- |Show Particles in Reflections |/r_particlesinreflections |[true, false] |- |Show Particles in Reflections Inside Houses |/r_particlesinreflectionsinhouse |[true, false] |- |Particle Level of Detail (Far) |/r_particle_lod_scale 0.100000 |[3.0 - 0.1] |- |Particle Level of Detail (Near) |/r_point_particle_near_plane |[-3.0 - -0.0] |- |Maximum Particle Size |/r_point_particle_max_size 0.750000 |[0 - 0.75] |- |} ===Lighting=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Light Quality |- |Personal Torch |- |Torch Intensity |- |Secondary Torch Light |- |Number of Lights |- |Specular Lighting |- |Additional Specular While Raining |- |Specular Lights |- |Ambient Light |- |} ===Shadows=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Shadow Type |- |GPU Shadow Quality |- |GPU Shadow Darkness |- |CPU Shadows Indoors |- |Point Light Shadows (CPU) |- |Off-Screen GPU Shadows |- |Number of CPU Shadows |- |CPU Torch Shadows |- |CPU Character Shadows |- |CPU Environment Shadows |- |Off-Screen CPU Shadows |- |Specular Off in CPU Shadows |- |} ===Model Detail=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Level of Detail Bias |- |Triangle Density |- |High Detail Characters |- |Low Detail Characters |- |} ===Animation=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Animation Rate |- |Fast Animation Distance |- |Animation Quality |- |Cloth Simulation |- |Render Cloaks |- |Render Mounts |- |} ===Flora=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Enable Flora |- |Flora Radius |- |Flora Density |- |} ===Color Correction=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Overall Gamma |- |Contrast |- |Brightness |- |Red Gamma |- |Green Gamma |- |Blue Gamma |- |} ===Camera=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Dynamic Field of View |} ===Stereoscopic 3D=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Enable Stereo Driver |- |Convergence |- |Separation |- |Software Cursor |- |Software Cursor Size |- |World Depth User Interface |- |} ===Special Effects=== {| border="1" width="100%" cellpadding="3" cellspacing="0" |- ! width="20%" | Option ! width="30%" | Slash Command !Data |- |Depth of Field |- |Ambient Occlusion |- |Sun Shafts |- |} Loading editor Slash Commands EverQuest II screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. 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