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Talk: Amahn-Prime Nirel

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Description of Fight Edit

This fight has two problems. A short time after engaging he drops an large AoE similar to Furnace of Ro ; the entire floor of the room will be covered with fire. There are 4 pillars, 2 tall and 2 short. All are tall enough to stand on and avoid the fire. He also has knockback, which can knock you off the pillar and into the fire. A good tank might have enough HP and mitigation to sustain the fire damage long enough to get back up if he falls off.

There are 2 ways of killing him 1 you can jump off one of the high pillars and put the tank in the corner so he dosent get the knockback and the rest of the group on the pillar and/or 2 put the entire group on the wall just off the tall pillar and just the healer on the tall pillar.

Strategy Edit

Sneak your group to the pillar that sits on Nirel's right. Jump everyone up there then, once in place, shoot him with something. If anyone in your group gets knocked off by anything, just jump out of the "fire" and stand as high up on the wall as you can get.

If you attempt to wander around the other side of the room (Nirel's left) he will emote a sigh and summon two ranged-attacking adds that stand on these pillars. They're annoying but they aren't anything difficult. If you just stay on his right, it's not a factor in the fight at all. -nremtp78

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