Talk: Mercenaries
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To make life slightly easier (for those who frequently send people here), you can now use http://tinyurl.com/eq2mercs to be directed to this page. -- Donhead 05:40, March 10, 2012 (UTC)
mercs speed up the game
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OMG my warlock, 44 is invincible with an SK, we're headed for Sinking Sands, heroic zones. It takes 3 heroics to get her down to half health, lol. No healing, but with dark siphoning, we recharge btwn battles pretty good. Mercs have speeded up the game, made it so I'm not standing around waiting for my armor or siphoning to heal me for 1 min between 1 on 1 battles. That was such a drag.
L91-92?
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The article describes mercenaries up to level 90, but the level cap has been raised to 92... any changes to fees above level 90? Gwarin 20:21, April 28, 2012 (UTC)
No, and no increase up to 95 either. I fixed the table. Vagar ( talk ) 21:50, February 9, 2013 (UTC)
Shutting Up the Merc for Good
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I see that the slash command for silencing the mercenary was added. It is also possible to add that command to your eq2.ini file, so that it executes each time you launch the game (the format there would be cl_ignore_merc_chatter true with no slash). -- Sigrdrifa ( talk ) 22:56, December 4, 2013 (UTC)
Obsolete
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Mercs don't take coin split anymore. 70.71.235.58 21:49, October 14, 2014 (UTC)
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- Priest: Channeler
- Scout: Beastlord
- Fighter: Brusier
- Mage: Illusionist
Coercer does exsist as Merc, need to look where he was from. --
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Talk
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10:46, February 25, 2015 (UTC)
Composition/Rarity of Songspinner mercs
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Jazbella Cantile: Uncommon (3 million SP sale value), race: Siren (Cobalt Scar style)
Zophiel of Delahnus: Rare (6 million SP sale value), race: Onaya (Vasty Deep style)
Navec Skleross: Common (1 million SP sale value), race: Scorpikis
Maestro Creed Fierydrum: Uncommon (3 million SP sale value), race: Vampire (Castle Mistmoore style)
Xa'rgo the Cursed: Uncommon (3 million SP sale value), race: Golem (Kunark style, think Protector's Realm)
Nekletk K'Tokt: Common (1 million SP sale value), race: Ravasect
Ordovis Cruor: Rare (6 million SP sale value), race: Um...he's something different.
Tasha Tsernin: Common (1 million SP sale value), race: Iksar Skeleton
Neferkar the Old: Common (1 million SP sale value), race: Mummy (Desert of Flames style)
Apttua Windsister: Common (1 million SP sale value), race: Harpy
Comparison Table of Mercenary Stats at Level 95
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Relocated from the main page since the info is out of date.
Note : Work in progress: Mercenary stats are now more affected by the owning character's stats and have been upgraded in other ways with Tears of Veeshan . This table has not been updated to reflect new stats.
Mercenary has self or group buff that affects this stat = *
Mercenary Health is affected by owner STA (based on 95 Troub with 6053 STA = **
Needs to be recalculated with new Post-ToV DPS/MA changes = ***
Name | Daeron Ashenwing | Krivix Honorclaw | Krivok Honorclaw | Captain Bloodstain | Kenny | Dolsie Songspinner | Dok-Tok Mk III | Tik-Tank Mk III |
---|---|---|---|---|---|---|---|---|
General | ||||||||
Class | Monk | Paladin | Templar | Berserker | Mystic | Troubador | Inquisitor | Berzerker |
Health | 406,983** | 55,018 | 44,146* | 40,608 | 85,780* | 41,787* | 44,146* | 40,608 |
Power | 45510 | 44,990 | 45,620 | 44,900 | 46,950 | 48,750 | 26,940 | 24,900 |
Hire | 2p | 2p | 2p | 2p | 5p | 5p | 2p | 2p |
Salary | 20g | 20g | 20g | 20g | 50g | 50g | 20g | 20g |
Attributes | ||||||||
Str | 4362 | 4301 | 4311 | 4,301 | 4,576* | 4306 | 2443* | 2301 |
Agi | 4364 | 4288 | 4299 | 4,294 | 4,432 | 4641* | 2431* | 2294 |
Sta | 3660 | 3859* | 3598 | 3,593 | 3,863* | 3598 | 3598 | 4593 |
Int | 4352 | 4286 | 4286 | 4,286 | 4,419 | 4285* | 2418* | 2286 |
Wis | 4352 | 4290 | 4301 | 4,286 | 4,434 | 4286 | 2433* | 2286 |
Defense | ||||||||
Ele | 26676 | 26676 | 29632* | 29,281 | 28,850* | 29,237 | 30017 | 29,281 |
Nox | 26676 | 26676 | 29632* | 29,281 | 26,676 | 29,237 | 30017 | 29,281 |
Arc | 28348 | 30258 | 31960* | 29,281 | 26,676 | 29,047 | 32107 | 29,281 |
Mit | 11424* | 13234* | 11657* | 10,165 | 11,419* | 10,165 | 7144* | 5,890 |
Avoid | 17997 | 16031* | 10986 | 10,986 | 11,884 | 15,789 | 8735 | 14,050 |
Offense | ||||||||
CC | 300% | 300% | 300% | 300% | 300% | 300% | 150% | 150% |
CB | 250% | 250% | 250% | 250% | 250% | 250% | 175% | 175% |
Pot | 250% | 250% | 250% | 250% | 250% | 250% | 175% | 175% |
Ab Mod | 1,500 | 1,500 | 1,500 | 1,500 | 1,500 | 1,500 | 500 | 500 |
Hate | 0% | 0% | 0% | 0% | 0% | -42.2%* | 0% | 100% |
Autoattack | ||||||||
DPS | 1135 | 1135 | 900 | 930 | 900 | 900 | 846.4* | 830 |
Haste | 193.2* | 135 | 100 | 100 | 118 | 134.9* | 117.6* | 50 |
Multi | 300 (1.35) | 300(1.35) | 200(1.25) | 226.2* | 200(1.25) | 200(1.25) | 200(1.25) | 219.2* |
AE | 0% | 0% | 0% | 0% | 0% | 0% | 0% | 0% |
Flurry | 10% | 10% | 10% | 10% | 10% | 10% | 0% | 0% |
Primary Weapon | ||||||||
Damage | 10,417-16,000 | 3,126-5,046 | 2,139-3,431 | 3,193-5,083 | 4,700-7,528 | 2,986-4,804 | 1,857-3,037 | 2,527-4,133 |
Damage x Multi*** | ???? | 12,504-20,184 | 6,417-10,293 | 9,579-15,249 | 14,100-22584 | 8,958-14,412 | 5,571-9,111 | 7,581-12,399 |
Delay | 1.1 | 1.2 | 1.3 | 1.3 | 1.2 | 1.2 | 1.2 | 1.6 |
Fact Check Verification
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The following are excerpts from patch notes along with links to the corresponding forum threads:
- "Mercenaries no longer have any initial hiring fees." [1]
- "Mercs no longer steal experience for kills." [2]
- "Mercenaries no longer take a split of the coin in a group." [3]
-- 24.241.226.145 21:01, February 14, 2016 (UTC)