Editing (section) Threat 0 You are not logged in. ==Controlling Threat== Threat control is the basic method a group uses to control monsters or crowds of monsters, and is one of the large advantages of being in a group (as opposed to be being alone). Managing threat in a group is a strong tactic, as monsters that attack people with strong mitigation, avoidance and defensive abilities, all aspects of the fight become simpler. Players with healing abilities (mainly priests) will have an easier task as the damage taken will be smaller and a smaller portion of health is lost - there is less of a rush to keep the subject alive. Players with weak defensive abilities, such as mages, will not be taking hits or damage and can concentrate on what they do best, like dealing damage without interruption or danger of dying. Tanks will be contributing the maximum they can by minimizing the damage the monsters are doing to the group. Scouts are good managers of their own threat levels and can help with the management of other group members' threat levels as well. It is important to be aware and communicate to keep monsters under control. === Example === Bob the Guardian, Joe the Swashbuckler and May the Fury are fighting an Orc; the Orc has 500 threat towards Bob, 650 threat towards Joe and 300 threat towards May. Joe is therefore probably the target of the Orc's attacks, but it would be better to have Bob (who as a Guardian has good defense and plate armor) taking the hits (and it would be bad if May had to take hits, as she might have the least armor and avoidance as a Fury, and may have spells interrupted by damage). Joe uses a "decrease one threat position" ability. It is likely that Joe's threat is now less than 500, and that Bob is now the Orc's target, or at least is much closer to taking its hate. Loading editor screenshots General: {{ss-g}} · NPC: {{ss-n}} · monster: {{ss-m}} examines general/unknown: {{ss-e}} · equipment: {{ss-ee}} · item: {{ss-ei}} · spell/aa: {{ss-es}} visuals placed house item: {{ss-h}} · worn weapon/armor: {{ss-a}} other {{update}} · {{soga}} Quests: {{Quest||}} Zones: {{Zone||}} · {{Instance||}} · {{POI|}} · Mobs: {{Monster||}} · {{Named||}} · {{NPC||}} Items: {{Equip|}} · {{Item|}} Misc: {{Spell|||}} · {{Loc||||uid=}} · {{Faction||amount|Quest}} · {{Coin||||||}} Wiki Basics: [] · [[]] · {{}} · – — · Characters: “” ‘’ «» ‹› „“ ‚‘ · ~ | ° · · × ² ³ ½ € † Common Wikicode: [[Category:]] · [[Image:]] · #REDIRECT[[]] {{disambig}} {{dab|}} Obtain Templates: {{QuestReward|questName|zoneName}} · {{CQuestReward|questName}} · {{DroppedItem|mobName|altMobName|zoneName|chestType}} · {{CraftedItem|artisanClass|artisanLevel|recipeBook}} · {{VendorItem|vendorType|vendorName|vendorZone}} · {{LoNLoot}} Attention Needed: {{stub}} · {{wikify}} · {{AdminNeeded|}} · {{delete|}} {{disambig}} · {{RfG|}} Errors: {{CapCheck|}} · {{CapOK|}} · {{FactCheck|}} · {{FactOK|}} {{RoK}} · {{LU}} · {{LU|LU}} Credits: {{zam|zoneid=|questid=|mobid=|itemid=|info=}} · {{SOEforums|author=|thread=}} · {{Athen}} · {{LootDB|URL}} · {{MIC|URL|what_we_took}} · {{UserCredit||toonName|guildName|serverName}} · {{Eq2u|itemid=|info=}} Wikicode: · · · TOC and EDIT: __TOC__ · __NOTOC__ · __FORECETOC__ · __NOEDITSECTION__ Flow Control: {{#if: + · {{#ifeq: + · {{#ifexist: + · {{#switch: cond|value=output|default}} · This field is a spam trap. DO NOT fill it in! Edit summary Preview Mobile Desktop Show changes