Editing (section) Travel in Norrath 0 You are not logged in. ==Common forms of Long Distance Travel== [[File:Mariners_Bell_Freeport.jpg|thumb|122px|The look of the Mariner's Bells, used to travel within the City of Freeport. ]] [[File:City_Teleportation_Pads_All.png|thumb|122px|Top row: Neriak and Kelethin's teleoprt pads. Bottom: the teleport pad style for Gorowyn. ]] ===Within Most Cities=== The look of both the Globe of Swift Travel and the Mariner's Bells essentially remains the same, regardless of the zones you find them in. They are most commonly near a dock, though they do exist in some locations away from water. You will find these in most cities near starting zones and on the docks of the zones they are used to travel to and from. Most of these are instant travel and when you use them you will usually see a loading screen as you pass from one zone to another. *[[Globe of Swift Travel]] *[[Mariner's Bell]] :Cities like Neriak and Kelethin use (city) Teleoptaion Pads that must be right clicked before you select a region within the city to travel to. Gorowyn only has two of these and you simple run over them to teleport from the bottom of the ramp to the top (near the housing, banker, and broker). Because teleportation pads are used in smaller zones, like newer cities, they do not usually have a loading screen or wait. *Teleporatation Pads (the look of all three city teleportation pads is shown on the right). *Travel to all [[Housing|player housing]] has been greatly simplified. For details on how to quickly and easily travel to player housing see the article on the [[Housing & Leaderboards]] window. ===Within Most Zones=== [[image:Ulteran Spires.jpg|right|thumb|122px|The look of most Ulteran Spires.]] [[Image:Druid Ring.jpg|right|thumb|122px|The look of most Druid Rings]] *[[Globe of Swift Travel]] is frequently found within zones as well, because it is used to travel to and from so many locations. Again, it is most frequently a link to zones that can be said to be on "normal" land and continents. :The following are commonly located deeper within zones (though a few are near docks as well) and they are typically used to reach any zone that floats like an island in the sky (Overrealms) or higher level zones that exist in other planes of reality. In addition, they can be used to reach locations in many zones on the "normal" landmasses also found on the Globe of Swift Travel, but you will be deeper within the zone; for example, you can travel to [[Enchanted Lands]] from [[Darklight Wood]] using the druid ring. Generally, only one is located within a given large zone, rather than behaving like a linked network within a zone. *[[Ulteran Spires]] *[[Druid Rings]] ===Automatic travel=== [[File:A_Nomadic_Carpet_Keeper.png|thumb|122px|In order to fly on a Magic Carpet, you must hail NPCs simply named "a nomadic carpet keeper" ]] When using these modes of travel, you do not need to steer or be mindful of enemies. You do not need to own a mount in order to use these. Though the look of this varies in appearance from zone to zone, the manner in which they function is much the same. It's not uncommon for new twists on this type of travel to show up to suit the look and feel as new zones are added to the world. Listing ''every'' mode of automatic travel would be cumbersome, but the most common examples are given here to make them easy to identify as you learn to recognize them. ====Examples of Automatic Travel==== *If you open your regular map while in zones with this type of travel, the common icon that will show for possible locations looks like a tiny pair of wings or a tiny horse head, even if the travel itself is not specifically one of those styles. *In most cases there is ''not'' an unlock quest after travel updates were made. Instead, you'll usually hail a NPC, a map will open, and you'll choose a location. :*[[Stable Master]]s that stand on the ground, near a horse in many zones like [[Greater Faydark]] and [[Loping Plains]] :*[[Griffin Tower]]s in numerous locations, but first introduced to players in [[Commonlands]] and [[Antonica]]. :*[[Magic Carpet]]s within the [[Sinking Sands]] and related zones. :*[[Sokokar]] in zones that were added with the [[Rise of Kunark]] expansion in zones like [[Kunzar Jungle]] :*Within zones like [[Moors of Ykesha]] you can use steampunk-themed, hot-air balloons to get to most areas. :*In zones like [[Paineel]] in the Sundered Frontier, you will click on a crystal to go to and from some locations or use a flying disc to get around. :*In [[Steamfont Mountains]] via Gnomish Hovering Devices. 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