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Update:09

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For a complete listing of articles relating to this Live Update , see Category:LU09
Update 09
Date May 26, 2005

Headlines

  • The quest to rescue the frogloks has begun!
  • Experience a new instanced adventure area in Everfrost!
  • Explore a new instanced adventure area in the Feerrott!
  • Solo writs available for level 45+ players!
  • You can now customize your in-game music!

The Return of the Frogloks

  • New information has surfaced that indicates the noble frogloks are being held captive in the Feerrott !
  • Frogloks in West Freeport and Castleview Hamlet can direct adventurers on the quest to help release this honorable race from the bonds of tyranny.
  • Complete the quest for yourself and create your own froglok character! This quest is well-suited for solo players in their upper 20s, or groups in their lower 20s.
  • Defeat the powerful evil force binding the froglok spirit and you'll make frogloks available for everyone on your server! This epic battle will require a full raid force of powerful adventurers.

Everfrost - The Forbidden Sepulcher

  • A barbarian cult has invaded a tomb in Everfrost with the intention of raising their dark mistress.
  • Search for a fallen barbarian in the Jagged Plains of Everfrost to begin this new adventure.
  • The Forbidden Sepulcher is best suited for small groups and soloers in their low 40s.
  • When your quest within The Forbidden Sepulcher of Everfrost is complete, you can go back inside and experience the adventure whenever you like!

The Feerrott - The Cleansing of the Cove

  • It appears lizardmen are searching near the Trembling Lagoon for lost treasure. The scaled ones have disturbed the bones of those sleeping for ages, and new, darker dangers now lurk in the lagoon!
  • Seek out Tarin Varinblade or Mashara Tiogran in the Feerrott to learn how you can help!
  • The Cleansing of the Cove is best suited for soloers and small groups in their upper 30s.
  • When your quest is complete, you can go back inside the Cleansing of the Cove and experience the adventure whenever you like!

Customize Your Music

  • You can now customize your in-game music without moving or removing existing EverQuest II music.
  • Create a folder called "custom_music" in the EverQuest II directory.
  • Put MP3 files in the new "custom_music" folder and give them the same names as the MP3s in the "Music" directory.
  • Music within the "custom_music" folder will be played instead of music in the "music" folder.
  • For example:
  • Put an MP3 of a song you like in the "custom_music" folder and name it "eq2theme.mp3".
  • Start EverQuest II, and you will notice that the MP3 file you just renamed will play instead of the default theme.

Writs for Level 45-50 Adventurers

  • The majority of the writs for level 45+ adventurers now target solo encounters instead of group encounters.
  • New NPCs have been added to both Everfrost and Lavastorm to be sought out for completion of these writs.

Guild Window

  • Added a "Show Guild Name" permission, which allows guilds to have probationary ranks that don't display the guild tag to non guild members.
  • Added a privacy option to the events area of the guild window that allows a character to elect not to generate guild events.
  • Added "Purchase Status Items" permission which allows guilds to control which ranks can buy status items from city merchants.
  • Guildmate login and logout notifications will no longer be sent to alternate characters that are not guilded.
  • The guild progress bar will now appear correctly when partially off screen.

Gameplay

  • Linkdead players should now return to their last known location when logging back in.
  • NPCs should be less likely to get stuck or fall out of the world when trying to get somewhere (especially when chasing adventurers who have made them angry).
  • The tracking window will now list certain NPCs that were not shown before.
  • Summoned mounts should no longer cause griffins to disappear.
  • If a character goes linkdead while zoning, the character should end up in the destination zone when logging again.

Zones and Population

  • Many creatures that could not be attacked after their encounters were broken will again be attackable. This applies to creatures such as Vallon Builders in The Orcish Wastes.
  • Many NPCs will now be hailed by default instead of attacked. This applies to such NPCs as sentries in Antonica, scouts in The Commonlands, villagers and defenders in Thundermist Village, and deputy halflings in The Enchanted Lands. In order to attack these NPCs, you can still right click them and attack, turn on autoattack with them targeted, or use a spell or combat art against them.
  • The Swornloves can no longer be found in The Commonlands or Antonica .
  • Nightfall creatures in The Commonlands have recovered from the plague.
  • A greater portion of population in the Enchanted Lands is now geared toward groups of 4 to 6 players.
  • Lord Androus will now appear every 10 minutes in Stormhold, and his loot has been adjusted accordingly.
  • Guard Captain Hess will now appear every 20-30 minutes in Stormhold, and his loot has been adjusted accordingly.
  • Gnomish tinkerers have fixed the Clock of Ak'Anon, which had been prone to odd behavior.

Epic Encounters

  • Darathar's breath weapon is now slightly more deadly.
  • If your character dies in an epic raid level 50+ instanced zone, you now have the option to revive within that zone. This will allow you to make another attempt at an epic opponent that defeated your raid force. You may still select to revive outside the zone, but this will prevent you from entering again until the reuse timer has expired.
  • Many henchmen of epic boss mobs now possess improved power regeneration and have a greater chance hit their opponents.

Quests

  • The levels of many quests were adjusted to be more appropriate.
  • The journal text in The Fate of Karg Icebear quest has been modified. Additionally, Karg Icebear, in Icespire Summit, will now speak to and reward players for successfully completing the epic encounter.
  • Homebound readers can now enjoy their copy of Rise of the Orcs: Three.
  • A house version of The Trials of Sir Morgan is available upon completing this quest. Those who have previously completed this quest may purchase a home copy for a nominal fee from their local sage.
  • General Fandrak in The Feerrott will now offer Hearts of Ice again if you did not accept the quest the first time he offered it.
  • The Kouryick the Traitor quest in West Freeport can now be completed correctly.
  • The libraries in both Qeynos and Freeport carry a new book talking about the spires.
  • The wolves that attack in the first part of the Little Tarby Lost quest may prove to be more of a challenge.
  • Cythan, in the quest The Teachings of Yoru will spawn at the appropriate interval.
  • Challenging Sartar in The Teachings of Yoru will no longer result in Sartar backing down.
  • Quests that are part of the Birchbark quest series in The Orcish Wastes will now appear in the correct category in the quest journal.
  • The item reward for Mystail Tails for Fevalin is now of more appropriate quality for the challenge of the quest.
  • The item reward for The Sweet Taste of Fairy Dust is now of more appropriate quality for the challenge of the quest.
  • While obtaining citizenship in The Baubbleshire, there's now a waypoint leading to the docks when the player is tasked with going to The Caves.
  • When using the forge in Runnyeye for the Bone Bladed Claymore quest, it will only consume one ebon cluster rather than all ebon clusters in your inventory.
  • Sir Tatters will now offer his final quest if the player is on the eighth stage of the Last Straw quest or has completed it.
  • Athwyn Shaedon has moved a bit further up on the shore, and should be talking to those who speak Ayr'Dal.
  • All mention of collecting beatles should now specify beetles instead. Those still interested in obtaining beatles should check for record collector shows in their area.
  • Jailers in Varsoon should now always drop keys needed for the quest The Cove of Decay - Prison Break .
  • History of the Trials given by Bruhn K'Viir in Nektulos Forest, can again be completed.
  • The assassin at Vhalen's Tower should no longer spawn for those who have already completed the quest.

Items

Spells and Combat Arts

Tradeskills

Controls, Commands, and User Interface

  • You now stay closer to groupmates when you /follow them.
  • Item links should once again work properly in all chat channels.
  • The arrow on the map will now point in the direction your avatar is facing rather than your camera.
  • There is new mouse control option available for use: Options > Controls > Mouse Settings > Auto Run Off When Both Mouse Buttons Down (default is yes). If you turn this off, autorun will no longer be canceled when you press both mouse buttons at the same time.
  • The store window now shows coin gain per session as well as total coin gain for offline sales.
  • Bags will now default to being non-sellable when they are first created. You can still sell bags by clicking the "not for sale" checkbox in the merchant window.
  • The mail window will now show the total number of messages as well as the number of unread messages you have in your mailbox.
  • Examining spell scrolls in the merchant window will now display its effects correctly.
  • There is now a "cancel" button in the waypoint window.
  • The waypoint window should now clear when you reach the end of the waypoint path.
  • Quests with long names should no longer have their names cut off in the quest journal.
  • Spell scrolls that are Lore or No Trade will now indicate this when moused over.
  • Mousing over an item in the merchant window will now show its tooltip.
  • The "Default Access" level in the housing window has been renamed to the "Public Access Level" to prevent confusion.
  • The Balanced profile now enables interactive water and splash particles by default.

Art

  • It no longer appears to rain underwater.
  • Female elf hair should no longer show through robe hoods.
  • When dryads freeze in their death pose, they now turn to solid wood.
  • Vanguard shoulders on elf males should no longer seem to hover.
  • The Blood Drenched Gi will now occlude other armor properly.
  • The prism effect that indicates where a scrying stone can be used is now visible from further away.

UI Files Updated

  • eq2ui_mainhud_letterboxframe.xml
  • eq2ui_mainhud_mail.xml
  • eq2ui_mainhud_waypoints.xml
  • eq2ui_playerhousing.xml
  • eq2ui_popup_rewardpack.xml
  • eq2ui_mainhud_tracking.xml
  • eq2ui_mainhud_openedmail.xml
  • eq2ui_examine.xml
  • eq2ui_mainhud_guild.xml
  • eq2ui_gamedata.xml
  • eq2ui_ButtonStyles.xml
  • eq2ui_inventory.xml

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