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Waters of Norrath

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EverQuest 2 Quest Information
Journal Category Heritage ( AA )
Journal Level 100 ( Tier 11 )
Journal Difficulty Heroic
Starting Zone see Starting the Quest below
How to Start Click on the water at ( 74, 4, 24 ) /waypoint 74, 4, 24

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Starting the Quest Edit

Steps Edit

  1. Find and speak to the siren Santii and she will tell you about her visions. She is in both Siren's Grotto: Alluring Embrace (Advanced Solo) and Siren's Grotto: Alluring Embrace (Heroic) under a waterfall at ( -439, -66, -110 ) /waypoint -439, -66, -110 . Note that in order to be able to reach this location, the first named in the zone (Shyneera) must be killed. However, the update can be obtained in an empty zone.
  2. Find the first spirit, a Spirit of Mists ( 530, -120, -180 ) /waypoint 530, -120, -180 .- "I can see a great lake. A vast jungle creeps up to its shores, and a giant pillar rises in the distance." - ( Fens of Nathsar )).
  3. Stop the lake's children from desecrating the waters.
  4. Return to the Spirit of Mists .
  5. Speak to Daleen Blackwood ( 240, -61, -224 ) /waypoint 240, -61, -224 .
  6. Disrupt the rituals inside Veksar: Waters of Norrath (a special version of Veksar). ( 631, -183, 290 ) /waypoint 631, -183, 290
    • Note: Just about all the mobs in here can cast Aqueous Globe, a fast ticking high damage DoT preventable with water breathing.
    • Stop the Yha-lei ritual. Kill An'Lill (98^^^) at ( 72, 2, -56 ) /waypoint 72, 2, -56 .
    • Stop the Bloodgill ritual. Kill Carnigee (98^^^) at ( 90, 6, -95 ) /waypoint 90, 6, -95 .
  7. Return to Daleen Blackwood
  8. Return to the Spirit of Mists .
  9. Find the second spirit, a Spirit of Ice ( -1028, -235, 2588 ) /waypoint -1028, -235, 2588 . - "I feel cold. I shiver when she speaks about the strange playful creatures she sees on the shore, under the shadow of an oppressive castle of giants. The creatures do not speak to her, but they feel her frozen embrace. ( Eastern Wastes - long respawn timer).
  10. Find an othmir named Fintin ( -1166, -537, 2802 ) /waypoint -1166, -537, 2802 .
  11. Find the distressed elementals ( -1035, -539, 3950 ) /waypoint -1035, -539, 3950 . This is a ring event with 3 agitated water sylphs , 3 agitated ice sylphs , and a furious water sylph .
  12. Return to Fintin .
  13. Find and speak to a powerful ice elemental, Water's Rage near ( -1035, -539, 3950 ) /waypoint -1035, -539, 3950 .
  14. Eliminate the threat to the elementals by destroying the Tavalans and Portal of Fear ( -242, -555, 4029 ) /waypoint -242, -555, 4029 . (NOTE: You may have to kill the guards and the portal three or four times before the quest updates. A bug is that if the quest updates for you, the enemies and the portal vanish and you cannot help any group members who have not received an update.)
  15. Return to Water's Rage .
  16. Return to the Spirit of Ice .
  17. Find the third spirit, a Spirit of the Deep ( 404, 21, -86 ) /waypoint 404, 21, -86 .- "There are great cliffs that reach up to the sky. He looks for the remnants of a civilization lost to Norrath in the past. He remains near a few islands just off shore, ever seeking that which was lost." - ( Butcherblock Mountains At the base of the cliffs).
  18. Locate artifacts, which appear as glowing clickies in the water, each protected by a Tavalan archeologist . (Tracking ability or a scroll of tracking is invaluable.)(NOTE: The artifact at ( 880, 2, 168 ) /waypoint 880, 2, 168 respawned nearly instantly over and over. This is probably a bug. Another bug is that if you take the 8th artifact before the 8th mob is dead combat will continue against an invisible enemy until you can outrun the aggro or die.)
  19. Return to the Spirit of the Deep .
  20. Find and stop the Tavalan's machinations by killing 4 Tavalan ritualists in the Tidesylph cave ( 736, 21, -257 ) /waypoint 736, 21, -257 . (Ungrouped and not really social.)(They are in a side chamber inside the cave. You may have to wait a few minutes for them to respawn if they are not up.)
  21. Speak to the 4 chained echoes to free them.
  22. Return to the Spirit of the Deep .
  23. Return to Santii in Cobalt Scar ( 5560, -1092, 235 ) /waypoint 5560, -1092, 235 .
    • Santii will attack after you speak to her.
    • This is designed as a group encounter. Beware of knockbacks and mezzes!
    • I'd say the mana drain is by far the worse part of this encounter. Prepare for it. It's called clinging mist.

Loot the chest to get your cloak. If you forget, you'll have to kill Santii again.

Rewards Edit

Credits Edit

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