Erudite (Character Race)
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![]() from in-game Character Generation screen |
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![]() Erudite Male |
![]() Erudite Female |
Race Information | |
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Home Cities: |
Freeport
Qeynos Gorowyn |
Overview
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Though descended from normal Humans, Erudites eschew all ties to their less intellectual ancestry. Disciples of the great mage Erud, they long ago left the shores of Antonica and headed west to the barren coast of Odus. It was here that the city of Erudin was founded as a bastion of intelligence and culture. With high towers built of white marble, Erudin possesses a lofty beauty unsurpassed by any other work of man. Some years after the founding of the City of High Men, a sect of Erudites began practicing the art of necromancy after obtaining the knowledge from the dark elves. Labeled Heretics, these outcasts rebelled against their own people, and a terrible civil war broke out upon Odus. Magical forces took a horrible toll on all involved, and in a final epic battle a great hole was torn into the ground that touched the fringe of the Underfoot itself. Erudites consider all other races to be inferior, and have no qualms about saying so - especially regarding the kerra, who the Erudites see as little more than animals.
Erudite Traditions
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Choose one of these every 10th level up to 90. | ||
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Name | Effect | Duration |
Attribute | ||
Intellect of the Sage | Grants a level-dependent increase to INT. | Passive |
Pursuit of Knowledge | Grants a level-dependent increase to WIS. | Passive |
Combat | ||
Mind Over Matter | Increases Ministration and Defense by 5.0. | Passive |
Mental Domination | Increases Subjugation and Disruption by 5.0. | Passive |
Theoretical Improvements | Increases spell damage and heal amount based on level. | Passive |
Casting Fury | Increases Casting Speed by 2.0%. | Passive |
Noncombat | ||
Training Techniques | Increases Mount Speed by 5.0%. | Passive |
Ascetic Discipline | Increases duration of tradeskilled drinks by 20%. | Passive |
Optimum Dosage | Increases duration of potions by 20%. | Passive |
Meditative Contemplation | Increases Out-of-Combat Power Regeneration based on level. | Passive |
Pools | ||
Enhanced Intellect | Increases mana pool by 3.0%. | Passive |
Theorical Improvements | Increases In-Combat Power Regeneration based on level. | Passive |
Resist | ||
Elemental Mastery | Increases elemental mitigation based on level. | Passive |
Magical Protection | Increases arcane mitigation based on level. | Passive |
Tradeskill | ||
Experimental Technique | Increases success chance by 2.0%. | Passive |
Verified Hypotheses | Increases Durability per round by 2. | Passive |
Scholarly Pursuit | Increases progress during Scribing by 2 per round. | Passive |
Chemist | Increases Chemistry by 5.0. | Passive |
Hypothetical Experimentation | Reduces power cost of Tinkering reaction arts by 10%. | Passive |
Innate Abilities | ||
Aura Sense | Shows a glow around magical beings. | 2 hrs., recast 2 sec. |
Falling Grace | Reduces maximum falling speed. | Casting 2.0 sec, recast 10.0 sec., lasts until cancelled. |
Experimental Air Pocket | Enables water breathing. | Instant cast, lasts until cancelled. |
Ulteran Scholar | Teleports caster to an ally while outside of combat. | Casting 10.0 sec, 12 hrs. recast |
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