EverQuest 2
            
             Spell
             
            Information
            
           
          
           
            
             
              
               
                
                 Charm V
                 
                
                
               
                
                 Coercer
                 
                
               
              
               
               
              
             
              
               
                Grants the Coercer control over target opponent. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance of a periodic resist.
                
                
                
               
              
             
              
               Target
               
              
               
                
                 Enemy
                 
                
               
              
             
              
               Power
               
              
               
                264
                
               
              
             
              
               Casting
               
              
               
                6.0 seconds
                
               
              
             
              
               Recast
               
              
               
                Instant
                
               
              
             
              
               Duration
               
              
               
                20 minutes
                
               
              
             
              
               Range
               
              
               
                Up to 25.0 meters
                
               
              
             
              
               Level
               
              
               
                47
                
               
              
             
              
                
               Mastery
               
              
                
               
                Subjugation
                
               
              
             
              
                
               
                Effects
                
                
               
                
                 Charms target
                 
                
                 Increases Out-of-Combat Power Regeneration Per Tick of target by X
                 
                
                 Increases Out-of-Combat Health Regeneration Per Tick of target by Y
                 
                
                 Applies Disorientation on termination.  Lasts for 3.0 seconds.
                 
                  
                   Mesmerizes target
                   
                  
                   Dispelled when target takes damage
                   
                  
                   Epic targets gain an immunity to Mesmerize effects of 9.0 seconds and duration is reduced to 1.0 seconds.
                   
                  
                   Applies Warning on termination.  Lasts for 0.5 seconds.
                   
                  
                   Grants Sonic Vision to caster
                   
                  
                 
                
                 If outside an arena
                 
                
                 Certain enemies cannot be charmed
                 
                
                 Does not affect Epic targets
                 
                
               
              
            
            
           
          
           
            
            
           
         
         
           
         
         
          
           Spell Effects by Spell Rank
           
          
           
            Effect
            
           
            Apprentice
            
           
            Journeyman
            
           
            Adept
            
           
            Expert
            
           
            Master
            
           
            Grandmaster
            
           
          
           
            
             Out-of-Combat Power Regeneration
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Out-of-Combat Health Regeneration
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Resistability
             
            
           
            ?
            
           
            ?
            
           
            12% Harder
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Resistability per tick
             
            
           
            ?
            
           
            ?
            
           
            10% Harder
            
           
            ?
            
           
            ?
            
           
            
           
         
         
          
           Gray cells correspond to unavailable ranks of the spell.