EverQuest 2
Spell
Information
Intercept II
Fighter
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take for a single hit. If the protected ally is low on health when this ability is cast, the fighter can absorb two hits.
Target
Raid or Group Friend
Casting
Instant
Recast
30 seconds
Duration
1 minute 40 seconds
Range
Up to 10.0 meters
Level
20
Effects
100% chance to intercept all damage on target.
On a successful intercept caster takes 75% of attack damage, target takes (X)% of attack damage.
Spell ends after 1 successful intercept.
100% chance to intercept all damage on target.
On a successful intercept caster takes 75% of attack damage, target takes (X)% of attack damage.
Spell ends after 2 successful intercepts.
Intercept Spell Line
I
II
III
6
20
34
Upgrade Line
Edit
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Amount of damage taken by target
50%
41%
37%
31%
?
Cells for spell ranks that are not available for this spell are displayed as black.