EverQuest 2
            
             Spell
             
            Information
            
           
          
           
            
             
              
               
                
                 Plane Shift
                 
                
                
               
                
                 Conjuror
                 
                
               
              
               
               
              
             
              
               
                Shapeshifts the conjuror's summoned minion into a powerful planar creature for a short duration. The type of planar creature is based on the current summoned minion type. When Plane Shift expires, the pet is returned to normal.
                
                
                
               
              
             
              
               Target
               
              
               
                
                 Caster's Pet
                 
                
               
              
             
              
               Power
               
              
               
                598
                
               
              
             
              
               Casting
               
              
               
                3.0 seconds
                
               
              
             
              
               Recast
               
              
               
                12 minutes
                
               
              
             
              
               Range
               
              
               
                Up to 50.0 meters
                
               
              
             
              
               Level
               
              
               
                65
                
               
              
             
              
                
               Mastery
               
              
                
               
                Ordination
                
               
              
             
              
                
               
                Effects
                
                
               
                
                 Applies Plane Shift: Earth. Lasts for 1 minute.
                 
                  
                   Shapechanges target into an Earth Construct
                   
                  
                   Makes target immune to Stun effects
                   
                  
                   Makes target immune to Fear effects
                   
                  
                   Makes target immune to Daze effects
                   
                  
                   Makes target immune to Stifle effects
                   
                  
                   Makes target immune to Root effects
                   
                  
                   Increases All Attributes of target by (A)
                   
                  
                   Increases In-Combat Health Regeneration of target by (B)
                   
                  
                   Greatly increases maximum health
                   
                  
                 
                
                 Applies Plane Shift: Fire. Lasts for 1 minute.
                 
                  
                   Shapechanges target into a Fire Devil
                   
                  
                   Makes target immune to Stifle effects
                   
                  
                   Enlarges target by 25.0%
                   
                  
                   Increases Crit Chance of target by (C)
                   
                  
                   Increases Ability Casting Speed of target by (D)
                   
                  
                   Increases Attack Speed of target by (E)
                   
                  
                   Greatly increases maximum health
                   
                  
                 
                
                 Applies Plane Shift: Air. Lasts for 1 minute.
                 
                  
                   Shapechanges target into an Air Avenger
                   
                  
                   Enlarges target by 25%
                   
                  
                   Increases Attack Speed of target by (F)
                   
                  
                   Increases Ability Reuse Speed of target by (G)
                   
                  
                   Increases Crit Chance of target by (H)
                   
                  
                   Increases in-combat movement speed of target by (I)
                   
                  
                   Greatly increases maximum health
                   
                  
                 
                
                 Applies Plane Shift: Water. Lasts for 1 minute.
                 
                  
                   Shapechanges target into a Water Construct
                   
                  
                   Enlarges target by 350%
                   
                  
                   Makes target immune to Stifle effects
                   
                  
                   Increases Ability Casting Speed of target by (J)
                   
                  
                   Increases Attack Speed of target by (K)
                   
                  
                   Increases Crit Chance of target by (L)
                   
                  
                   Greatly increases maximum health
                   
                  
                 
                
               
              
            
            
           
          
           
            
             
              This spell has no higher-level versions
              
             
            
           
         
         
           
         
         
          
           Spell Effects by Spell Rank
           
          
           
            Effect
            
           
            Apprentice
            
           
            Journeyman
            
           
            Adept
            
           
            Expert
            
           
            Master
            
           
            Grandmaster
            
           
          
           
            
             Earth: Increase All Attributes by (A)
             
            
           
            36.0%
            
           
            
           
            48.0%
            
           
            56.0%
            
           
            64.0%
            
           
            
           
          
           
            
             Earth: Increase In-Combat Health Regen by (B)
             
            
           
            256.5
            
           
            
           
            342.0
            
           
            399.0
            
           
            456.0
            
           
            
           
          
           
            
             
            
           
            
           
            
           
            
           
            
           
            
           
            
           
          
           
            
             Fire: Increases Attack Speed by (C)
             
            
           
            36.0
            
           
            
           
            48.0
            
           
            56.0
            
           
            64.0
            
           
            
           
          
           
            
             Fire: Increases Ability Casting Speed by (D)
             
            
           
            36.0%
            
           
            
           
            48.0%
            
           
            56.0%
            
           
            64.0%
            
           
            
           
          
           
            
             Fire: Increases Crit Chance by (E)
             
            
           
            36.0
            
           
            
           
            48.0
            
           
            56.0
            
           
            64.0
            
           
            
           
          
           
            
             
            
           
            
           
            
           
            
           
            
           
            
           
            
           
          
           
            
             Air: Increases Crit Chance by (F)
             
            
           
            36.0
            
           
            
           
            48.0
            
           
            56.0
            
           
            64.0
            
           
            
           
          
           
            
             Air: Increases Ability Reuse Speed by (G)
             
            
           
            36.0%
            
           
            
           
            48.0%
            
           
            56.0%
            
           
            64.0%
            
           
            
           
          
           
            
             Air: Increases Attack Speed by (H)
             
            
           
            36.0
            
           
            
           
            48.0
            
           
            56.0
            
           
            64.0
            
           
            
           
          
           
            
             Air: Increases in-combat movement speed by (I)
             
            
           
            54.0%
            
           
            
           
            72.0%
            
           
            84.0%
            
           
            96.0%
            
           
            
           
          
           
            
             
            
           
            
           
            
           
            
           
            
           
            
           
            
           
          
           
            
             Water: Increases Ability Casting Speed by (J)
             
            
           
            36.0%
            
           
            
           
            48.0%
            
           
            56.0%
            
           
            64.0%
            
           
            
           
          
           
            
             Water: Increases Attack Speed by (K)
             
            
           
            36.0
            
           
            
           
            48.0
            
           
            56.0
            
           
            64.0
            
           
            
           
          
           
            
             Water: Increases Crit Chance by (L)
             
            
           
            90.0
            
           
            
           
            120.0
            
           
            140.0
            
           
            160.0
            
           
            
           
         
         
          
           Gray cells correspond to unavailable ranks of the spell.