EverQuest 2
Spell
Information
Plane Shift
Conjuror
Shapeshifts the conjuror's summoned minion into a powerful planar creature for a short duration. The type of planar creature is based on the current summoned minion type. When Plane Shift expires, the pet is returned to normal.
Target
Caster's Pet
Power
598
Casting
3.0 seconds
Recast
12 minutes
Range
Up to 50.0 meters
Level
65
Mastery
Ordination
Effects
Applies Plane Shift: Earth. Lasts for 1 minute.
Shapechanges target into an Earth Construct
Makes target immune to Stun effects
Makes target immune to Fear effects
Makes target immune to Daze effects
Makes target immune to Stifle effects
Makes target immune to Root effects
Increases All Attributes of target by (A)
Increases In-Combat Health Regeneration of target by (B)
Greatly increases maximum health
Applies Plane Shift: Fire. Lasts for 1 minute.
Shapechanges target into a Fire Devil
Makes target immune to Stifle effects
Enlarges target by 25.0%
Increases Crit Chance of target by (C)
Increases Ability Casting Speed of target by (D)
Increases Attack Speed of target by (E)
Greatly increases maximum health
Applies Plane Shift: Air. Lasts for 1 minute.
Shapechanges target into an Air Avenger
Enlarges target by 25%
Increases Attack Speed of target by (F)
Increases Ability Reuse Speed of target by (G)
Increases Crit Chance of target by (H)
Increases in-combat movement speed of target by (I)
Greatly increases maximum health
Applies Plane Shift: Water. Lasts for 1 minute.
Shapechanges target into a Water Construct
Enlarges target by 350%
Makes target immune to Stifle effects
Increases Ability Casting Speed of target by (J)
Increases Attack Speed of target by (K)
Increases Crit Chance of target by (L)
Greatly increases maximum health
This spell has no higher-level versions
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Earth: Increase All Attributes by (A)
36.0%
48.0%
56.0%
64.0%
Earth: Increase In-Combat Health Regen by (B)
256.5
342.0
399.0
456.0
Fire: Increases Attack Speed by (C)
36.0
48.0
56.0
64.0
Fire: Increases Ability Casting Speed by (D)
36.0%
48.0%
56.0%
64.0%
Fire: Increases Crit Chance by (E)
36.0
48.0
56.0
64.0
Air: Increases Crit Chance by (F)
36.0
48.0
56.0
64.0
Air: Increases Ability Reuse Speed by (G)
36.0%
48.0%
56.0%
64.0%
Air: Increases Attack Speed by (H)
36.0
48.0
56.0
64.0
Air: Increases in-combat movement speed by (I)
54.0%
72.0%
84.0%
96.0%
Water: Increases Ability Casting Speed by (J)
36.0%
48.0%
56.0%
64.0%
Water: Increases Attack Speed by (K)
36.0
48.0
56.0
64.0
Water: Increases Crit Chance by (L)
90.0
120.0
140.0
160.0
Gray cells correspond to unavailable ranks of the spell.