New Brigand Prestige Abilities
Tier 1 options:
"Low Blow": Single Target mitigation impairing attacks deal a second strike dealing 1/3rd the damage of the initial strike if the target is above 75% health (I'd guess that each point spent increases the damage of the 2nd attack, up to being the same as first with 3 points spent).
"Gang Up": Improves the effect of Ruthless Cunning and Deceit. At rank 2 Ruthlesss Cunning will apply to brig's group. At rank 3 Deceit will also apply to group. Effect: improves Ruthless and Deceit by 10% (I'm unsure if adding more points increases the bonus %, or just adds the group effects).
Tier 2 options:
"Paralytic Venom": Adds a potency debuff proc that stacks from multiple casters. Initially triggers 1.0 times per minute, lasts for 11.2 seconds (tenure), and decreases potency by 3%. Can spend 3 points, so I'd guess proc rate and or debuff amount increase.
"Advanced Scout": AE autoattack proc for the group. Initially 11.2 sec duration, 1.0 per min proc. Increases AE by 3%. Can spend 3 points.
Pathway options, Path 1:
First Ability: "Strong Arm": Changes shenanigans to a regular CA, instead of reactive. Hate position increases remain. Damage is much higher though. My Shenanigans steas 15.5-25.6k damage, Strongarm states 24.9k - 41k damage. 1 point.
Second Ability: Brute Force: Strong Arm has a 15% chance to reset reues of Cornered. Can spend 2 points, so probably increasing it to 30% chance.
Last ability: Empty at the moment. But requires 2 points spent in Brute force.
Pathway options, Path 2:
First ability: Mercy or Anger: Replaces Beg for Mercy. Basically allows you to put it on a fighter and while active, it is a 50% hate xfer to the fighter. If the target is yourself, or a non fighter, it is the same.
Second Ability: Forced Concussion: Black jack has a 6^ chance to reset reuse of Mercy or Anger, can spend 2 points increasing it to 12% chance.
Last ability: Empty at the moment but requires 2 points spent in Brute force.
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