Shroud of Armor III 76,461 pages on this wiki Edit Edit source History Talk 0 other resources LootDB · ZAM EverQuest 2 Spell Information Shroud of Armor III Defiler A group augmentation that increases physical mitigation to the defiler's non-fighter allies, health to the defiler's figher allies (when the defiler is level 94 or above), and a replenishing ward against non-physical damage to the entire group. Target Group Concentration 1 Casting 3.0 seconds Recast 2.0 seconds Duration Until Cancelled Effect Radius 50.0 meters Level 33 Mastery Ordination Effects Wards group members (AE) against (X) points of elemental, noxious and arcane damage Increases Mitigation of group members (AE) vs physical damage by (Y) if not fighter Shroud of Armor Spell Line I II III IV V VI VII VIII 5 19 33 47 61 74 84 94 Spell Effects by Spell Rank Effect Apprentice Journeyman Adept Expert Master Grandmaster Wards against (X) points ? 78 85 99 113 117 Increases physical mitigation by (Y) ? 272 297 347 396 408 Gray cells correspond to unavailable ranks of the spell. Categories : Spells Defiler Spells Buff (Spell Type) Ward (Spell Type) Ordination Spells Spells Missing Apprentice Info Add category Cancel Save