EverQuest 2
Spell
Information
Chains of Torment VI
Necromancer
Roots the necromancer's target in place, preventing them from movement. Any damage received by the target has a chance at breaking the effect. When the root effect expires, the target will run away in fear with a movement penalty for a short duration.
Target
Enemy
Power
133
Casting
2.0 seconds
Recast
6.0 seconds
Duration
10.0 seconds
Range
Up to 25.0 meters
Level
73
Mastery
Subjugation
Effects
Roots target
Applies Chains of Torment on termination. Lasts 5.0 seconds.
Makes target afraid
Slows target by (X)
30% chance to dispel when target takes damage
Resistability increases against targets higher than level 93.
15% chance to dispel when target takes damage
Does not affect Epic targets
Resistability increases against targets higher than level 93.
Chains of Torment Spell Line
I
II
III
IV
V
VI
5
19
33
47
61
73
Spell Effects by Spell Rank
Effect
Apprentice
Journeyman
Adept
Expert
Master
Grandmaster
Slows target for
36%
Cells for spell ranks that are not available for this spell are displayed as black.