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Defensive Haven VI

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EverQuest 2 Spell Information
Defensive Haven VI
Conjuror
Icon yellow circled shield
An augmentation cast on the conjuror's minion that places them into a defensive stance, increasing their trauma resistance, aggression, hate generation, and granting them a replenishing ward, at the cost of decreased attack speed. This augmentation cannot be stacked with an offensive stance.

Target Caster's Pet
Power 146
Casting 3.0 seconds
Recast Instant
Duration Until Cancelled
Range Up to 35.0 meters
Level 80

Mastery

Ordination

Effects
  • Wards target against (X) points of all damage
  • On any successful combat or spell attack this spell will cast Shout on target of attack.
    • Increases Threat to target encounter by (Y)
  • Decreases INT of target by 165.0
  • Decreases Attack Speed of target by 25.0
  • Increases Max Health of target by (Z)
  • Increases Hate Gain of target by (A)
  • Increases Aggression of target by (B)
  • Mitigation of target vs elemental, noxious and arcane damage by (C)
Defensive Haven Spell Line
I II III IV V VI VII
14 28 42 56 70 80 90


Spell Effects by Spell Rank
Effect Apprentice Journeyman Adept Expert Master Grandmaster
Wards against (X) damage 93 114 124 145 166
Increases Threat by (Y) 119-146 146-178 159-194 185-227 212-259
Increases Max Health by (Z) 9.0% 11.0% 12.0% 14.0% 16.0%
Increases Hate Gain by (A) 46% 46% 46% 46% 46%
Increases Aggression by (B) 11.3 13.8 15.0 17.5 20
Increases mitigation by (C) 720 880 960 1120 1280

Gray cells correspond to unavailable ranks of the spell.

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