EverQuest 2
            
             Spell
             
            Information
            
           
          
           
            
             
              
               
                
                 Maelstrom IV
                 
                
                
               
                
                 Defiler
                 
                
               
              
               
               
              
             
              
               
                Drains health and power over time from the target and nearby encounter members, and converts it into health and power for the defiler's group. It costs power over time to maintain the spell and the defiler cannot move or cast spells, but the spell can be toggled off early if desired.
                
                
                
               
              
             
              
               Target
               
              
               
                
                 Enemy
                 
                
               
              
             
              
               Power
               
              
               
                146 to cast
                
               
              
             
              
               
              
               
                146 every 5.0 seconds
                
               
              
             
              
               Casting
               
              
               
                3.0 seconds
                
               
              
             
              
               Recast
               
              
               
                2 minutes 30 seconds
                
               
              
             
              
               Duration
               
              
               
                40.0 seconds
                
               
              
             
              
               Effect Radius
               
              
               
                15.0 meters
                
               
              
             
              
               Range
               
              
               
                Up to 20.0 meters
                
               
              
             
              
               Level
               
              
               
                90
                
               
              
             
              
                
               Mastery
               
              
                
               
                Disruption
                
               
              
             
              
                
               
                Effects
                
                
               
                
                 Inflicts (X) disease damage on target encounter instantly and every 5 seconds
                 
                
                 Decreases power of target encounter by (Y) instantly and every 5 seconds
                 
                
                 Heals group members (AE) for (H) instantly and every 5 seconds
                 
                
                 Increases power of group members (AE) by (Z) instantly and every 5 seconds
                 
                
                 Resistability increases against targets higher than level 100.
                 
                
               
              
            
            
           
          
           
            
             
              
               Maelstrom Spell Line
               
              
             
              
               
                I
                
               
              
               
                II
                
               
              
               
                III
                
               
              
               
                IV
                
               
              
             
              
               50
               
              
               70
               
              
               80
               
              
               90
               
              
            
            
           
         
         
           
         
         
          
           Spell Effects by Spell Rank
           
          
           
            Effect
            
           
            Apprentice
            
           
            Journeyman
            
           
            Adept
            
           
            Expert
            
           
            Master
            
           
            Grandmaster
            
           
          
           
            
             Resistibility
             
            
           
            12% Harder
            
           
            12% Harder
            
           
            12% Harder
            
           
            16% Harder
            
           
            21% Harder
            
           
            
           
          
           
            
             Inflicts (X) disease damage
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Decreases target power by (Y)
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Heals group for (H)
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
          
           
            
             Increases group power by (Z)
             
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            ?
            
           
            
           
         
         
          
           Gray cells correspond to unavailable ranks of the spell.
           
         
         
         
          
           The amount of disease damage and the amount of encounter power decrease is dependent on the Intelligence of the Defiler.